2016-03-29 17:58:18,301 [14] INFO Logger (null) - [Mulligan] MAGE vs HUNTER.
2016-03-29 17:58:18,304 [14] INFO Logger (null) - [Mulligan] The mulligan execution check [mulliganData.UserClass == TAG_CLASS.HUNTER] is false, so the mulligan criteria [card.Entity.Id == "DS1_184"] will not be evaluated.
2016-03-29 17:58:18,307 [14] INFO Logger (null) - [Mulligan] CS2_032 should be mulliganed because it matches the user's mulligan rule: [card.Entity.Cost >= 4 and card.Entity.Id != "GVG_063"] (True).
2016-03-29 17:58:18,308 [14] INFO Logger (null) - [Mulligan] The mulligan execution check [mulliganData.UserClass == TAG_CLASS.HUNTER] is false, so the mulligan criteria [card.Entity.Id == "DS1_184"] will not be evaluated.
2016-03-29 17:58:18,310 [14] INFO Logger (null) - [Mulligan] EX1_399 should be mulliganed because it matches the user's mulligan rule: [card.Entity.Cost >= 4 and card.Entity.Id != "GVG_063"] (True).
2016-03-29 17:58:18,311 [14] INFO Logger (null) - [Mulligan] The mulligan execution check [mulliganData.UserClass == TAG_CLASS.HUNTER] is false, so the mulligan criteria [card.Entity.Id == "DS1_184"] will not be evaluated.
2016-03-29 17:58:18,311 [14] INFO Logger (null) - [Mulligan] Now thinking about mulliganing NEW1_012 for 5230 ms.
2016-03-29 17:58:23,810 [14] INFO Logger (null) - [Mulligan] Now thinking about mulliganing CS2_032 for 1082 ms.
2016-03-29 17:58:25,137 [14] INFO Logger (null) - [Mulligan] Now thinking about mulliganing CS2_023 for 5424 ms.
2016-03-29 17:58:30,854 [14] INFO Logger (null) - [Mulligan] Now thinking about mulliganing EX1_399 for 3054 ms.
2016-03-29 17:58:34,211 [14] INFO Logger (null) - [GameplayScene_BEGIN_MULLIGAN] Now mulliganing CS2_032.
2016-03-29 17:58:35,606 [14] INFO Logger (null) - [GameplayScene_BEGIN_MULLIGAN] Now mulliganing EX1_399.
2016-03-29 17:58:37,070 [14] INFO Logger (null) - [GameplayScene_BEGIN_MULLIGAN] All cards are in the proper mulligan state. Now confirming the mulligan.
2016-03-29 17:58:37,071 [14] INFO Logger (null) - [GameEventManagerOnMulliganConfirm]
2016-03-29 17:58:37,071 [14] INFO Logger (null) - [HistoryManager] Now resetting...
2016-03-29 17:58:38,675 [14] DEBUG Logger (null) - [GameplayScene_BEGIN_MULLIGAN] !MulliganManager.m_waitingForUserInput.
2016-03-29 17:58:47,512 [14] INFO Logger (null) - [GameplayScene_MAIN_ACTION] Now setting the greet emote.
2016-03-29 17:58:47,513 [14] INFO Logger (null) - [OpponentTurn]
2016-03-29 17:58:48,576 [14] INFO Logger (null) - [OpponentTurn]
2016-03-29 17:58:50,273 [14] INFO Logger (null) - [GameplayScene_MAIN_ACTION] Waiting for our turn to fully start/end.
2016-03-29 17:58:50,571 [14] INFO Logger (null) - [UsePendingEmote] Emotes are not displayed. Now bringing them up.
2016-03-29 18:02:09,322 [14] INFO Logger (null) - [IsClientInUsableState] SceneMgr.GetNextMode != Mode.INVALID.
2016-03-29 18:02:10,090 [14] INFO Logger (null) - [IsClientInUsableState] LoadingScreen.IsTransitioning.
2016-03-29 18:02:11,657 [14] INFO Logger (null) - [IsClientInUsableState] LoadingScreen.IsTransitioning.
2016-03-29 18:02:12,460 [14] INFO Logger (null) - [HandleDialogs] A dialog of type AlertPopup is showing.
2016-03-29 18:02:12,463 [14] INFO Logger (null) - [HandleDialogs] Unable to reconnect to your game..
2016-03-29 18:02:12,468 [14] INFO Logger (null) - [HandleDialogs] Now clicking on the "OK" button.
2016-03-29 18:02:30,492 [14] ERROR Logger (null) - [Tick] Exception during execution:
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Triton.Bot.BotManager.?????????????????????????????????????????(IBot )
2016-03-29 18:02:30,494 [14] DEBUG Logger (null) - [BotThreadFunction] An InjectionDesyncException was detected.
2016-03-29 18:02:45,498 [14] ERROR Logger (null) - [Stop] Exception during execution:
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at GreyMagic.ExternalProcessMemory.AcquireFrame(Boolean isHardLock)
at Triton.Bot.BotManager.?????????????????????????????????????????(IBot )
and end of my logs that crash