You can run the following in console for AetheriteID:
Code:
ClearLog();
foreach(var item in DataManager.AetheryteCache)
{
Log("ID: {0} | Location: {1}",item.Key,item.Value);
}
ID: 2 | Location: New Gridania
ID: 3 | Location: Bentbranch Meadows
ID: 4 | Location: The Hawthorne Hut
ID: 5 | Location: Quarrymill
ID: 6 | Location: Camp Tranquil
ID: 7 | Location: Fallgourd Float
ID: 8 | Location: Limsa Lominsa Lower Decks
ID: 9 | Location: Ul'dah - Steps of Nald
ID: 10 | Location: Moraby Drydocks
ID: 11 | Location: Costa del Sol
ID: 12 | Location: Wineport
ID: 13 | Location: Swiftperch
ID: 14 | Location: Aleport
ID: 15 | Location: Camp Bronze Lake
ID: 16 | Location: Camp Overlook
ID: 17 | Location: Horizon
ID: 18 | Location: Camp Drybone
ID: 19 | Location: Little Ala Mhigo
ID: 20 | Location: Forgotten Springs
ID: 21 | Location: Camp Bluefog
ID: 22 | Location: Ceruleum Processing Plant
ID: 23 | Location: Camp Dragonhead
ID: 24 | Location: Revenant's Toll
ID: 52 | Location: Summerford Farms
ID: 53 | Location: Black Brush Station
ID: 55 | Location: Wolves' Den Pier
ID: 56 | Location: Estate Hall (Free Company)
ID: 57 | Location: Estate Hall (Free Company)
ID: 58 | Location: Estate Hall (Free Company)
ID: 59 | Location: Estate Hall (Private)
ID: 60 | Location: Estate Hall (Private)
ID: 61 | Location: Estate Hall (Private)
ID: 62 | Location: The Gold Saucer
ID: 70 | Location: Foundation
ID: 71 | Location: Falcon's Nest
ID: 72 | Location: Camp Cloudtop
ID: 73 | Location: Ok' Zundu
ID: 74 | Location: Helix
ID: 75 | Location: Idyllshire
ID: 76 | Location: Tailfeather
ID: 77 | Location: Anyx Trine
ID: 78 | Location: Moghome
ID: 79 | Location: Zenith
For (sub)zoneID and location you can use:
Code:
Log("Zone ID: {0} Subzone ID: {1} Player Location: {2}",WorldManager.ZoneId,WorldManager.SubZoneId,Core.Player.Location);