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Humanize Suggestion

frremu

New Member
Joined
Mar 4, 2012
Messages
33
- Randomize speed (human do no go everytime at 3.6km/h). (use min/max?) (acceleration, ...)
- Use road when it's possible (human does not pass through walls) (use openstreetmap API?)
- Make random break, not only at Pokestop
- Make random break with sign off
 
- Randomize speed (human do no go everytime at 3.6km/h). (use min/max?) (acceleration, ...)
- Use road when it's possible (human does not pass through walls) (use openstreetmap API?)
- Make random break, not only at Pokestop
- Make random break with sign off

+1 Great suggestions. Logging off during break sounds like a really good idea that way it doesn't show you online continuously and is staggered out.
 
Regarding the humans not passing through walls comment; the game doesn't register us zig zagging anyway (to a degree). Apparently they look at your starting position and your new position every minute. The difference between these two positions becomes your distance travelled. This is why sometimes your eggs register a different distance travelled as opposed to your pedometer.

What I'm trying to say is; the game sees you travelling through walls almost half of the time anyway.
 
- Randomize speed (human do no go everytime at 3.6km/h). (use min/max?) (acceleration, ...)

+1 on this idea.

Maybe to expand it have it so that you can Jog to Pokemon that you have marked as priority? The back to walking for the others?
 
i like the randomized speed feature. :)

Or rather, make a "alternate between jog and walk" feature
 
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