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s3rv0

New Member
Joined
Oct 2, 2015
Messages
60
Hey,

I've dropped plugin.cs files into plugin folder , but can't see any of them in settings, just auto-equip there and a profile helper.
 
Hey,

I've dropped plugin.cs files into plugin folder , but can't see any of them in settings, just auto-equip there and a profile helper.

Each plugin needs to be in it's own folder, or else it won't compile. :)

Example
WB\Plugins\Potato.cs <-- won't compile
WB\Plugins\Potato\Potato.cs <-- will compile
 
Though so, but didn't try. Thanks a lot :)

Is there a grinding plugin?
 
Last edited:
I mean, how do I set it to grind. Not sure how it works yet.
ProfileBot is currently the grinding default. Although AvoidCreature does not work, so be careful when making profiles. There are a few profile examples in the profile section that should get you started.
 
Thanks! I've figured it out a bit and made some grind profiles. I've noticed that creatreID doesn't work at all, bot attacks everything it sees, no matter if u add creatreIDs to your XML.
 
Thanks! I've figured it out a bit and made some grind profiles. I've noticed that creatreID doesn't work at all, bot attacks everything it sees, no matter if u add creatreIDs to your XML.

Chances are, you're profile is wrong then. :)

Post the profile, and we can help more.
 
<Grind>
<CreatureIds>26000, 39994, 61882</CreatureIds>
<GrindArea>
<Hotspot X="4099.57129" Y="-937.2853" Z="-1407.84656" Timeout="750" Range="78" />
</GrindArea>
<AvoidCreature Radius="15" CreatureId="" MapId="" Remove="false" />
</Grind>

</Profile>

I see no difference with creaturesID added or not, same as when you add it to Avoid.
 
CreatureIds is not an element.

HTML:
<Grind CreatureIds="26000, 39994, 61882">

Also, place your AvoidCreature tag before your Grind tag. It does not belong inside the tag. (Profiles execute top to bottom)
 
CreatureIds is not an element.

HTML:
<Grind CreatureIds="26000, 39994, 61882">

Also, place your AvoidCreature tag before your Grind tag. It does not belong inside the tag. (Profiles execute top to bottom)

Thanks. But AvoidCreature tag works or needs to be fixed?

When I add AvoidCreature tag above Grind tag, I get a lot of errors.

Could you show me an example of how this all should look like?

<Grind>
<AvoidCreature Radius="15" CreatureId="xxxx" MapId="xxxx" Remove="false" />
<CreatureIds>xxx, xxx, xxxx</CreatureIds>
<GrindArea>
<Hotspot X="4749.49756" Y="-985.2985" Z="-1817.52246" Timeout="750" Range="55" />
</GrindArea>
</Grind>
 
Last edited:
Thanks. But AvoidCreature tag works or needs to be fixed?

When I add AvoidCreature tag above Grind tag, I get a lot of errors.

Could you show me an example of how this all should look like?

<Grind>
<AvoidCreature Radius="15" CreatureId="xxxx" MapId="xxxx" Remove="false" />
<CreatureIds>xxx, xxx, xxxx</CreatureIds>
<GrindArea>
<Hotspot X="4749.49756" Y="-985.2985" Z="-1817.52246" Timeout="750" Range="55" />
</GrindArea>
</Grind>

Tadaa!

HTML:
 <AvoidCreature Radius="15" CreatureId="xxxx" MapId="xxxx" Remove="false" />

<Grind CreatureIds="xxx, xxx, xxxx">
    <GrindArea>
        <Hotspot X="4749.49756" Y="-985.2985" Z="-1817.52246"   Timeout="750" Range="55" />
    </GrindArea>
</Grind>
 
Setting game spell cast behavior to Normal
Buddy.Wildstar.BotCommon.ProfileTags.AvoidTag (<Avoid X="2344.048" Y="-758.3445" Z="-2869.302" Radius="15" MapId="22" /> (Line #4)) has finished. Moving to the next...
Attempting to generate path to X:2356.029 Y:-759.8391 Z:-2835.615 from X:2344.243 Y:-758.3724 Z:-2865.067
Successfully generated path to X:2356.029 Y:-759.8391 Z:-2835.615


That means it will only avoid this place once?
 
Setting game spell cast behavior to Normal
Buddy.Wildstar.BotCommon.ProfileTags.AvoidTag (<Avoid X="2344.048" Y="-758.3445" Z="-2869.302" Radius="15" MapId="22" /> (Line #4)) has finished. Moving to the next...
Attempting to generate path to X:2356.029 Y:-759.8391 Z:-2835.615 from X:2344.243 Y:-758.3724 Z:-2865.067
Successfully generated path to X:2356.029 Y:-759.8391 Z:-2835.615


That means it will only avoid this place once?

No. When the Avoid tag runs, it adds the location to the global list of "avoid this spot" basically. Once it runs, it stays there until you tell it to be removed (with the same tag plus 'Remove="true"')
 
No. When the Avoid tag runs, it adds the location to the global list of "avoid this spot" basically. Once it runs, it stays there until you tell it to be removed (with the same tag plus 'Remove="true"')

I'm not sure, but it still walked in that place.
 
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