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How to open gate/door and walk through.

movah

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I'm trying to open a gate and walk through, what I'm getting is the gate opens and it waits there until it closes and then after it's closed it tries to run through the closed gate lol... driving me nuts, there has to be a way to do this, anyone have a thought on what I might be missing ?
<custombehavior file="InteractWith" mobid="ID" objecttype="GameObject" x="xxx" y="yyy" z="zzz"><runto x="3228.202" y="-4039.912" z="108.4232"><custombehavior file="InteractWith" mobid="175369" objecttype="GameObject" x="3183.818" y="-4039.478" z="107.9909">

PHP:
CustomBehavior File="InteractWith" MobId="175369" ObjectType="GameObject" X="3183.818" Y="-4039.478" Z="107.9909"                
RunTo X="3228.202" Y="-4039.912" Z="108.4232"
<runto x="3228.202" y="-4039.912" z="108.4232">

Thanks</runto></custombehavior></runto></custombehavior>
 
you should just be able to follow the interact with a click to move, and 90% of the time that should work, if not you may need to write something custom or prompt the user to do that part of the profile.
 
from the interact posted, is the "click to move" the same as RunTo ?
 
run to uses the navigation, since you can just put in a co-coordinate and let it run there.
the QB you wanna use is
"MyCTM.cs"
 
run to uses the navigation, since you can just put in a co-coordinate and let it run there.
the QB you wanna use is
"MyCTM.cs"

Hmmmm could you explain a little or point me to wiki ? I have no idea what MyCTM.cs is, will google and see what I can find out. Thanks for the info, hopefully I can figure it out :)

Ok, after changing to MyCTM still seeing the same problem. Runs up to gate, click gate and it opens.... stands there until gate closes, then tries to run to the next point but can't because its on the other side of the gate lol

CustomBehavior File="InteractWith" MobId="175369" ObjectType="GameObject" X="3183.818" Y="-4039.478" Z="107.9909"
CustomBehavior File="MyCTM" X="3228.202" Y="-4039.912" Z="108.4232"
 
Last edited:
Anyone have any suggestions on getting this interactwith to work ? It seems to wait a specific amount of time after clicking, and within that amount of time the gate shuts. For other things this works perfectly fine, like Altars, doors etc.
 
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