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How to not worrie about soul shards on a warlock

True

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Jan 19, 2010
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Ok,
I wanted to say that I have been playing a warlock forever. It was the first toon I started pre-BC

So, Have you found yourself on a lvl 72 warlock farming your low lvl's away only to find you die over and over as soon as your pet is killed? Then after an hour or so the soul shards you farmed out before you set your bot are gone and you die over and over all night long?

I was interduced to gatherbuddy by a friend of mine. The thing was origonaly I did not want to play it on my main account. The only other account I had to use was one with a lvl 70 warlock on it in Blessed Gear.

After fighting to get 2 lvl's i just wanted to bot it and forget the lvl's. The problem was that she could not be left alone for more then about an hour or she would just die...

The Solution. (this warlock is a herber only)

Button 1
/use Swift Purple Wind Rider
/use Crystallized Life

Button 2
Blank

Button 3
Water

Button 4
food

Button 5
Fel Armour


THIS IS WHERE IT GETS INTERSTING

Button 6
#showtooltip
/cast Demonic Empowerment
/cast Metamorphosis
/cast Seed of Corruption
/cast Curse of Agony

Button 7
#showtooltip
/petattack
/castsequence [nochanneling: Drain Life] Corruption, Curse of Agony, Drain Soul, Howl of Terror, Drain Life


Button 8
#showtooltip
/petattack
/castsequence [nochanneling: Drain Life] Corruption, Curse of Agony, Drain Life, Drain Life, Drain Soul, Soul Fire

Button 9
/cast Fel Domination
/cast Summon Felguard


Button 0
Soul Link

Button =
/castsequence Fel Domination, Soul Link, Fel Armor, Summon Felguard



Now the warlock picks a litte slower as i se her to 39 yards attack with her pet on agressive. She is now lvl76 farming away.

I never have a problem with to many or too few shards. I have moved everthing, summoning a fel gaurd every 15 insted of 5, no soul fire, diff cast sequence,

THIS IS WHAT WORKS.....
 
had to change some things

Hi yall, this is a pretty good macro, BUT.... I had to dedicate two talent points to master summoner because my "use mount" was overriding the lengthy time to summon the felguard. Secondly, I got rid of the "howl of terror" because it was pulling way to many mobs.
 
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