int FTS = SpellManager.GetSpell("Fire Trap").UsesAvailable;
int LTS = SpellManager.GetSpell("Lightning Trap").UsesAvailable;
if (LTS > 0)
{
return Cast("Lightning Trap",
ret =>
{
Monster monster = MainTarget;
return monster != null;
});
}
if (FTS > 0)
{
return Cast("Fire Trap",
ret =>
{
Monster monster = MainTarget;
return monster != null;
});
}