i want to get deathbreath count in Adventure/Game/Stats/ExperienceTracker.cs
so i use this code line
import source like this
but i got compile error
what is wrong?
so i use this code line
Code:
ZetaDia.Me.Inventory.Backpack.DeathsBreath.Select(i => i.ItemStackQuantity).Sum();
Code:
using System;
using System.Linq;
using Adventurer.Game.Events;
using Adventurer.Game.Actors;
using Adventurer.Util;
using Zeta.Game;
using Zeta.Game.Internals.Actors;
using Buddy.Coroutines;
import source like this
but i got compile error
what is wrong?






