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How to do quest "Attune the Bloodstone"?

striker408

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I am trying to do the quest "Attune the Bloodstone" with the following code. It picks up the quest fine but then I get a message that it can not find the ID in the world. I got the ID from Wowhead. So I am wondering if the ID is wrong or the code? Is this the right way to use the object?
I am using Honorbuddy 2.0.0.406
<objective questname="Attune the Bloodstone" questid="25684" type="UseObject" objectid="203753"><objective questname="Attune the Bloodstone" questid="25684" type="UseObject" objectid="203753"><objective questname="Attune the Bloodstone" questid="25684" type="UseObject" objectid="203752"><turnin questname="Attune the Bloodstone" turninname="Bloodmage Lynnore" questid="25684" turninid="7506"><objective questname="Attune the Bloodstone" questid="25684" type="UseObject" objectid="203752"></objective></turnin></objective></objective></objective> Name="Bloodstone Teleporter" ObjectId="203753" UseCount="1"
Code:
PickUp QuestName="Attune the Bloodstone" GiverName="Bloodmage Lynnore" QuestId="25684" GiverId="7506"
Objective QuestName="Attune the Bloodstone" QuestId="25684" Type="UseObject" Name="Bloodstone Teleporter" ObjectId="203753"  UseCount="1"
Objective QuestName="Attune the Bloodstone" QuestId="25684" Type="UseObject" Name="Bloodstone Teleporter" ObjectId="203752"  UseCount="1"
TurnIn QuestName="Attune the Bloodstone" TurnInName="Bloodmage Lynnore" QuestId="25684" TurnInId="7506"
I have also tried the following with HB 2.0.0.4075 fresh install and nothing changed as far as options. These two ways do not give any errors but they do not interact with the "Bloodstone Teleporter" either they just move to it and stand there.
PHP:
<CustomBehavior File="UseGameObject" QuestId="25684" ObjectId="203753" NumOfTimes="3" X="-11454.37" Y="-2633.924" Z="4.291621"  />/>
PHP:
<CustomBehavior File="InteractWith" QuestId="25684" MobId="203753"  NumOfTimes="1" ObjectType= "Gameobject" X="-11454.37" Y="-2633.924"  Z="4.291621"
 

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Last edited:
So after lots of reading I am fairly sure of now is that the correct way to interact with the "Bloodstone Teleporters" is with the "CustomBehavior File="InteractWith" command. Can anyone confirm that is the right way to go about it?

Attune the Bloodstone - Quest - World of Warcraft
 

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PHP:
				<CustomBehavior File="InteractWith" QuestId="" ObjectType="Gameobject" MobId="" NumOfTimes="1" CollectionDistance="10" X Y Z />

if it's not working, use Natfoth's UseGameObject in his megathread... attached

PHP:
				<CustomBehavior File="UseGameObject" QuestId="11965" ObjectId="188163" NumOfTimes="1" X="2615.225" Y="5268.674" Z="43.543" />
 

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Last edited:
horde or ally? You are either using the wrong quest id or object id.
for ally the quest is 26158 and the teleporters are 203753 & 203752
for horde quest is 25684 and the teleporters are 203181 & 203180

But you have QuestId="25684" which is horde and ObjectId="203753" which is for ally =)

if that does not help, please provide more info on the quest:

Is the teleporter targetable? is there a quest item needed to be used on it, or just click the portal... and such
 
I am horde. I guess I got them confused on Wowhead. Thanks I will try again.

Yep that fixed it. This is what I used. Thank you so much for the help.

PHP:
<CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203181" NumOfTimes="1" CollectionDistance="10" X="-11457.62" Y="-2633.81" Z="3.771012" />
<CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203180" NumOfTimes="1" CollectionDistance="10" X="-11359.06" Y="-2717.604" Z="12.4" />
</custombehavior></custombehavior>
 
Last edited:
vlad0327 said:
horde or ally? You are either using the wrong quest id or object id.
for ally the quest is 26158 and the teleporters are 203753 & 203752
for horde quest is 25684 and the teleporters are 203181 & 203180
striker408 said:
Yep that fixed it.

If this is or could be used for a Neutral profile &lt;keeps fingers crossed&gt;, please consider bracketing the section with an &lt;If&gt;...
PHP:
&lt;!-- Teleportor IDs change based on faction --&gt;
<If Condition="Me.IsHorde">
    <CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203181" NumOfTimes="1" CollectionDistance="10" X="-11457.62" Y="-2633.81" Z="3.771012" />
    <CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203180" NumOfTimes="1" CollectionDistance="10" X="-11359.06" Y="-2717.604" Z="12.4" />  
<Else> &lt;!-- Alliance --&gt;
    <CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203753" NumOfTimes="1" CollectionDistance="10" X="-11457.62" Y="-2633.81" Z="3.771012" />
    <CustomBehavior File="InteractWith" QuestId="25684" ObjectType="Gameobject" MobId="203752" NumOfTimes="1" CollectionDistance="10" X="-11359.06" Y="-2717.604" Z="12.4" />  
</If>

Just something to consider.


cheers,
chinajade
 
PHP:
    <PickUp QuestName="Attune the Bloodstone" GiverName="Kasim Sharim" QuestId="26158" GiverId="42298" X="-11221.3" Y="-3478.109" Z="8.995502" />
		<Objective QuestId="26158" Type="UseObject" ObjectId="203753" UseCount="1" />
		<Objective QuestId="26158" Type="UseObject" ObjectId="203752" UseCount="1" />
    <TurnIn QuestName="Attune the Bloodstone" TurnInName="Kasim Sharim" QuestId="26158" TurnInId="42298" X="-11221.3" Y="-3478.109" Z="8.995502" />

this worked for me (ally). It looks like the devs are fixing the Use Game Objects finally
 
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