Hrmm, that doesn't really make sense to me. For instance the bot doesn't explicitly take control and lock me out from interacting with the game while its running. An example would be while the bot is running, try using a skill key or a potion manually and it still accepts the input. So I can interact with the game in its current state while the bot is running and operating.
If that's possible, then whats hindering this is possible the logistics of the grindbot or questbot function. Since its programmed to seek monsters or follow through on certain activities or quest. If that is possible, then whats to prevent a simplified grindbot or questbot. Maybe one that has Null interactions but continues to perform the system basic as health check and status check to enable the functions of the plugins?
I honestly, don't have enough experience to either disprove to prove one side or another. You are probably correct though.
But my dam brain is stuck on this thought process that makes me linger on the possibility of this function HAHAHA. If we can interact with the game while the bot is active, then it would lead me to think there is a possibility of it co-existing with just a more dumbed down questbot or grindbot function to maintain the plugins and only that.
A wishful thinking old man here