How long will it be until looting & skinning are fixed? The bot seems to lack some sort of priority on what it should do in regards to looting & skinning ( Kill mob --> Loot mob --> Skin mob ).
All good for 1 mob at a time, throw in another mob and its:
Kill mob --> Kill second mob --> Loot first mob --> Loot second mob --> Skin first mob --> Skin second mob [ Very bot like ]
But it should really be:
Kill mob --> Kill second mob --> Loot SECOND mob --> Skin SECOND mob --> Loot FIRST mob -- Skin FIRST mob! [ This is human behaviour ]
Also i have noticed that HB will kill a mob & will quite often lock the next mob ( and sometimes head towards it then turn back or even run & kill it, then you get the bot running backwards & forwards looting & skinning ) before looting & skinning the mob it just killed. Why would it do that?
Skinning also seems bugged, it works but not in a very efficient way. When skinning works 90% of the time the bot needs to move ( i suspect it is eyeing up the next mob to kill because when it moves slightly before it skins, its almost asif its positioning itself to walk to the next mob ) before it skins. Also quite often the bot seems to be unable to skin & blacklists the mob before moving on to the next one ( if you sit babysitting the bot, which i have had to do since i paid for it, you can manually skin the mob no problem ). Seems as if the bot is using the skinning spell first then trying to click the mob, I would suggest that the bot target the mob to be skinned & then use the skinning spell, which in theory should give 100% skinning success.
I can understand you guys have things in life to do other than writing lines of code for this bot, but its important that these issues are fixed - the more the bot looks like a bot the higher the chance of getting banned. I dont mean to come across ungreatfull for all the work that has so far been put into this bot, it has some fantastic features, but some of the smaller things seem to let it down a little.
Maybe writing all the code for this bot has got you thinking like a bot
if you want some human ideas let me know, glad to help.
All good for 1 mob at a time, throw in another mob and its:
Kill mob --> Kill second mob --> Loot first mob --> Loot second mob --> Skin first mob --> Skin second mob [ Very bot like ]
But it should really be:
Kill mob --> Kill second mob --> Loot SECOND mob --> Skin SECOND mob --> Loot FIRST mob -- Skin FIRST mob! [ This is human behaviour ]
Also i have noticed that HB will kill a mob & will quite often lock the next mob ( and sometimes head towards it then turn back or even run & kill it, then you get the bot running backwards & forwards looting & skinning ) before looting & skinning the mob it just killed. Why would it do that?
Skinning also seems bugged, it works but not in a very efficient way. When skinning works 90% of the time the bot needs to move ( i suspect it is eyeing up the next mob to kill because when it moves slightly before it skins, its almost asif its positioning itself to walk to the next mob ) before it skins. Also quite often the bot seems to be unable to skin & blacklists the mob before moving on to the next one ( if you sit babysitting the bot, which i have had to do since i paid for it, you can manually skin the mob no problem ). Seems as if the bot is using the skinning spell first then trying to click the mob, I would suggest that the bot target the mob to be skinned & then use the skinning spell, which in theory should give 100% skinning success.
I can understand you guys have things in life to do other than writing lines of code for this bot, but its important that these issues are fixed - the more the bot looks like a bot the higher the chance of getting banned. I dont mean to come across ungreatfull for all the work that has so far been put into this bot, it has some fantastic features, but some of the smaller things seem to let it down a little.
Maybe writing all the code for this bot has got you thinking like a bot

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