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How is the bot detected?

Macatho

New Member
Joined
Dec 3, 2011
Messages
1,108
Hello everyone, long time botter here :) And by long time I mean I own more than 1000 wow accounts, most of them banned of course :)

There are two answers to the title of this post:
1. The bot is not detected.
2. No fucking clue.

Lets skip the "the bot is not detected" for now, I believe that it is detected somehow. Otherwise people using it for only combat routines in raids would not be banned - there is no way to actually say that these people "bot" if blizzard is not able to detect the combat routine.

There are of course a ton of ways to detect a bot, some have been deployed for years and others are more fresh.

5 years ago: Banned mainly because of player reports and then GM investigation of the account. Blizzard quickly realized that this takes too much manpower, each banned bot would cost them more to ban then the revenue that account actually created. A €4-5 account for 20 minutes of GM time, it obviously does not work. The GMs time is worth more.

3 years ago: Filter banning entered the game, botters had for a long time enjoyed being able to gather ore 24/7 indefinitely without any problems - as long as we didn't get player reported we were safe. I personally ran some dungeons for months 24/7. Blizzard introduced filters, computer code that could differentiate between "real" players and bots, mainly based on statistics. In my mind they would look soemthing like this "if fish fished within 7 days > 200000 then ban" or "if dungeon completion within 7 days > 700 then ban". The problem is always to have as low false positives as possible whilst at the same time slamming most of the bots. I've personally had friends who went a tad too hardcore and actually got a filterban for farming some stupid rep for 48 hours straight with manual play. So there is a false positive, but it's hard to get there as a regular player - too hard for most.

1 year ago: Now something happened, either just regular detection of the software or something else. I'm thinking datamining of combat logs over time, huge amounts of data crunched in data centers to detect patterns in petabytes of combat logs. Then banning the players using these combat routines.

What do you think? And is there a way to combat this? Maybe use rng timers inside the combat routines or something?
 
For someone with 1000 account your u would think get this..

The 2 most recent bans where injection or software detection... Unless you work for blizzard or boss land you will not know the specifics of the how they did It..

It's was nothing to do with data... There where people that didn't even hit the start button that where banned..

My guess was somewhere with the injection ..

There is nothing more you will find out here
 
Just scan HDD for "honorbuddy.exe" :).

Detect this/any bot is easy, if they really want (and allowed from laws).

I really think its about mostly players reports and things like:
- If running into wall for 30 min -> flag account
- If doin the same thing for 25h a day -> flag
 
Just scan HDD for "honorbuddy.exe" :).

Detect this/any bot is easy, if they really want (and allowed from laws).
Extreme-Facepalm-Gif-07.png
 
Just scan HDD for "honorbuddy.exe" :).

Detect this/any bot is easy, if they really want (and allowed from laws).

I really think its about mostly players reports and things like:
- If running into wall for 30 min -> flag account
- If doin the same thing for 25h a day -> flag


I can assure that is not how they detected HB the last two ban waves..

Blizzard only scans memory related to its own products..

It will never scan your entire HDD... regardless if the TOS say they can do it.
 
I can assure that is not how they detected HB the last two ban waves..

Blizzard only scans memory related to its own products..

It will never scan your entire HDD... regardless if the TOS say they can do it.

I didnt say they used it. I just mean that would be the easierst way.
 
Ok, the first ban wave we had was that HB was detected (through injection or whatever), Blizzard had implemented a new way to detect bots and Bossland admitted they actually didn't know what happend but they had an idea so they updated the tripper tools, second ban wave Bossland found out what caused it because tripper tool picked it up, however it was configured wrong so it didn't shut down the auth server like it should have and Bossland admitted to that, the 3rd one (that only hit a few) tripper tool worked like it should and shut down the auth server as soon as it detected that Blizzard made a search, however some ppl that had player really close to the shut down still got hit but like 90% of the accounts where saved.
Those that has been banned after that it all come from player reports (99% are bg botting and 1% is like farming botting)
 
All they had to do was detect that it was injected into wows memory and that was it. Bam. The current dispute going on is that Blizzard actually used Honorbuddy (Bought it etc) and worked out what was doing what, or correct me if I'm wrong but I'm sure that is what is going on in the legal dispute!
 
illegal to do what ? i`m not sure exactly what warden is doing but from what i know it scans game memory and nothing more. correct me if i`m wrong.
they are not allowed to scan anything else on any computer and if they would ever do its instant jail time for who ever is project manager and the whole team.
who ever would even suggest this in blizzard would get kicked out of the company just for being stupid.
 
illegal to do what ? i`m not sure exactly what warden is doing but from what i know it scans game memory and nothing more. correct me if i`m wrong.
they are not allowed to scan anything else on any computer and if they would ever do its instant jail time for who ever is project manager and the whole team.
who ever would even suggest this in blizzard would get kicked out of the company just for being stupid.

Illegal to monitor directories it isn't authorised to monitor, as we haven't agreed to it in the ToS. You are right in saying it is fine for them to scan the games memory
 
Ok, the first ban wave we had was that HB was detected (through injection or whatever), Blizzard had implemented a new way to detect bots and Bossland admitted they actually didn't know what happend but they had an idea so they updated the tripper tools, second ban wave Bossland found out what caused it because tripper tool picked it up, however it was configured wrong so it didn't shut down the auth server like it should have and Bossland admitted to that, the 3rd one (that only hit a few) tripper tool worked like it should and shut down the auth server as soon as it detected that Blizzard made a search, however some ppl that had player really close to the shut down still got hit but like 90% of the accounts where saved.
Those that has been banned after that it all come from player reports (99% are bg botting and 1% is like farming botting)

/thread

stop making threads about it when we know exactly what happened
 
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