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How do you differentiate HQ from NQ in inventory?

Farmith

Member
Joined
Mar 23, 2019
Messages
30
Been fiddling a bit with the rebornconsole, found how to iterate all inventory slots in all bags etc,

Now to the conundrum, if i say have raw zircon and raw zircon HQ in my inventory, they both show the same data when iterating (i.e same icon ID, same item ID, same rarity, same name, same everything really as far as i could tell

in profiles, one can use <If Condition="HqHasAtLeast(5716,10)"> to atleast check if you have enough of something or whatnot, but how do you do the same check in a plugin or the rebornconsole?
 
Been fiddling a bit with the rebornconsole, found how to iterate all inventory slots in all bags etc,

Now to the conundrum, if i say have raw zircon and raw zircon HQ in my inventory, they both show the same data when iterating (i.e same icon ID, same item ID, same rarity, same name, same everything really as far as i could tell

in profiles, one can use <If Condition="HqHasAtLeast(5716,10)"> to atleast check if you have enough of something or whatnot, but how do you do the same check in a plugin or the rebornconsole?

In ff14, the item data is the same regardless. The bagslot is what contains the hq,collectability etc. BagSlot.IsHighQuality returns true for hq slots.
 
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