N newb23 Community Developer Joined Nov 26, 2014 Messages 397 Oct 3, 2015 #2 Code: Log(Core.Me.CurrentTarget.NpcId); or for a lot more info about them in case that you need it: Code: GameObject s = GameObjectManager.GetObjectByNPCId(Core.Target.NpcId); { Log(s.EnglishName); foreach (var prop in s.GetType().GetProperties()) { Log("\t" + prop.Name + ": " + prop.GetValue(s)); } }
Code: Log(Core.Me.CurrentTarget.NpcId); or for a lot more info about them in case that you need it: Code: GameObject s = GameObjectManager.GetObjectByNPCId(Core.Target.NpcId); { Log(s.EnglishName); foreach (var prop in s.GetType().GetProperties()) { Log("\t" + prop.Name + ": " + prop.GetValue(s)); } }
mastahg Administrator Staff member Joined Feb 27, 2011 Messages 5,354 Oct 3, 2015 #3 https://www.thebuddyforum.com/rebor...-code-snippets-developing-quest-profiles.html