protected virtual bool ShouldDevour()
{
if (!Skills.Necromancer.Devour.CanCast())
return false;
if (Player.PrimaryResourcePct > 0 )
return false;
if (TargetUtil.CorpseCount(60f) <= 0)
return false;
return true;
--------------------------------------------------------------------------------------------------------------------
What should I change?
I always want to use it.
{
if (!Skills.Necromancer.Devour.CanCast())
return false;
if (Player.PrimaryResourcePct > 0 )
return false;
if (TargetUtil.CorpseCount(60f) <= 0)
return false;
return true;
--------------------------------------------------------------------------------------------------------------------
What should I change?
I always want to use it.






