SnowwyWolf
New Member
- Joined
- Nov 7, 2015
- Messages
- 13
Ok let me start by saying I see a lot of false and incorrect information being spread around here and I would just like to point a few things out for those of you who want to know if Honorbuddy is detected. Let me just start by saying that no, Blizzard is not allowed to scan your ram / memory for other running processes on your PC but they are allowed to see anything that is attached to the WoW process.
If you wish to know how Warden works for yourself then do some research, naturally some of this information can and probably will be outdated but it will give you a much more solid understand of how it works :
https://en.wikipedia.org/wiki/Warden_(software)
People who are saying "Oh Blizzard just see how many people keep running in the exact same location, then it flags them as botting" - This is simply not true, there is many reasons why this method of detection is a waste of time but the most simple one is that it is quite easy to make bots not run on the exact same path every time (which they don't anyway). This type of detection would be pointless for Blizzard to invest there time in to it.
Warden is not always running either, people who are experienced in reverse engineering are more then capable of reverse engineering WoW, knowing when Warden is and is not active and so on. Warden is a manual system in terms of, it requires different offsets (memory addresses) to be input in to it, then when it scans your WoW process it can check whether or not you are running a hack or ***** based on this. If honorbuddy is detected in this way, anytime you attach honorbuddy whilst Warden is running, you will get banned.
There are many different ways in which Warden can be bypassed or tricks, for those of you who played Warcraft III back a long time ago and used Zmap will know this from ZoiD's different levels of protection he used on his hack to trick warden, his hack ran for many years with 0 detections (whilst many other maphacks was getting many people banned). A more recent example would be Zynastor aka ValiantChaos, his Starcraft II maphack had a single ban wave after 9 months of being free + public, once he changed over to private, there was not a single ban wave. Blizzard shut him down via the use of the legal system (he beat them in-game so they had to tackle him out of it). There are ways to bypass and/or protect the hacks from being detected by warden, it is indeed a cat and mouse game.
Will it ever be safe to bot again?
The answer is ALWAYS the same, as I said above it is a cat and mouse game, if blizzard put enough effort in to tracking who is running *****s / bots, then they will be able to. Naturally the creators of the *****s can then change how the ***** works or add more protection to it but then it's back to square one and the ball is back in Blizzards court.
Anyway, I hope this was somewhat educational for some, all I am trying to say is if Honorbuddy was detected then anyone using it during the time periods they had warden running / active then it's a ban, without question. If they are using other detection methods not yet known, then of course I cannot say.
If you wish to know how Warden works for yourself then do some research, naturally some of this information can and probably will be outdated but it will give you a much more solid understand of how it works :
https://en.wikipedia.org/wiki/Warden_(software)
People who are saying "Oh Blizzard just see how many people keep running in the exact same location, then it flags them as botting" - This is simply not true, there is many reasons why this method of detection is a waste of time but the most simple one is that it is quite easy to make bots not run on the exact same path every time (which they don't anyway). This type of detection would be pointless for Blizzard to invest there time in to it.
Warden is not always running either, people who are experienced in reverse engineering are more then capable of reverse engineering WoW, knowing when Warden is and is not active and so on. Warden is a manual system in terms of, it requires different offsets (memory addresses) to be input in to it, then when it scans your WoW process it can check whether or not you are running a hack or ***** based on this. If honorbuddy is detected in this way, anytime you attach honorbuddy whilst Warden is running, you will get banned.
There are many different ways in which Warden can be bypassed or tricks, for those of you who played Warcraft III back a long time ago and used Zmap will know this from ZoiD's different levels of protection he used on his hack to trick warden, his hack ran for many years with 0 detections (whilst many other maphacks was getting many people banned). A more recent example would be Zynastor aka ValiantChaos, his Starcraft II maphack had a single ban wave after 9 months of being free + public, once he changed over to private, there was not a single ban wave. Blizzard shut him down via the use of the legal system (he beat them in-game so they had to tackle him out of it). There are ways to bypass and/or protect the hacks from being detected by warden, it is indeed a cat and mouse game.
Will it ever be safe to bot again?
The answer is ALWAYS the same, as I said above it is a cat and mouse game, if blizzard put enough effort in to tracking who is running *****s / bots, then they will be able to. Naturally the creators of the *****s can then change how the ***** works or add more protection to it but then it's back to square one and the ball is back in Blizzards court.
Anyway, I hope this was somewhat educational for some, all I am trying to say is if Honorbuddy was detected then anyone using it during the time periods they had warden running / active then it's a ban, without question. If they are using other detection methods not yet known, then of course I cannot say.