Mr McGibblets
Member
- Joined
- May 20, 2014
- Messages
- 485
So while gathering it has become more noticeable in heavensward that once finished with a node set it returns to the center of the hotspot it first stopped at prior to gathering before moving on to the next hotspot. Not an issue prior to heavensward because all of the nodes fit inside and were detectable in one hotspot.
In a stealth profile I had made, I had hoped to prevent this by adding the "<Gather Loops="2"> I had seen in older unspoiled nodes. So that way once the last of the twin nodes was gathered for a hotspot it went straight to the next hotspot or gather point. Sadly that does not complete that objective.
My concern is that while gathering, the bot moves to the hotspot location. Then detects the nodes and gathers, once completed it returns back the exact same hotspot. Finally the bot moves on to the next pair of nodes/hotspot. No human player acts in this way. Its close but once they finish the second node they are already moving to the next hotspot. Is there an easy way to try and override with a chunk somehow to end the gather objective if two nodes are completed/perished? So that it does not return to the center before moving on with the profile.
I know mastahg has a lot on his to do list so I am curious if somebody else can possibly think of a work around for this.
In a stealth profile I had made, I had hoped to prevent this by adding the "<Gather Loops="2"> I had seen in older unspoiled nodes. So that way once the last of the twin nodes was gathered for a hotspot it went straight to the next hotspot or gather point. Sadly that does not complete that objective.
My concern is that while gathering, the bot moves to the hotspot location. Then detects the nodes and gathers, once completed it returns back the exact same hotspot. Finally the bot moves on to the next pair of nodes/hotspot. No human player acts in this way. Its close but once they finish the second node they are already moving to the next hotspot. Is there an easy way to try and override with a chunk somehow to end the gather objective if two nodes are completed/perished? So that it does not return to the center before moving on with the profile.
I know mastahg has a lot on his to do list so I am curious if somebody else can possibly think of a work around for this.
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