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Honorbuddy working for 1 minute and then...

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maxfx

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I have loaded up a relative easy profile , going in circles and looting herbs
Every 1minute or even less i get this line and bots remain in the air...waiting for the nothingness in our lives.

Activity: Loading Tile/s
Loading HawaiiMainLand_25_41
Loading HawaiiMainLand_33_24
Loading HawaiiMainLand_33_27
Loading HawaiiMainLand_28_41
Loading HawaiiMainLand_34_38
Activity: Downloading Mesh...
Exception when attempting to download HawaiiMainLand_28_19: System.ServiceModel.CommunicationException: The socket connection was aborted. This could be caused by an error processing your message or a receive timeout being exceeded by the remote host, or an underlying network resource issue. Local socket timeout was '00:00:29.9209955'. ---> System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host
at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.ServiceModel.Channels.SocketConnection.ReadCore(Byte[] buffer, Int32 offset, Int32 size, TimeSpan timeout, Boolean closing)
--- End of inner exception stack trace ---

Is this because HBuddy is still in beta phases or is it a problem to my end? I got 3 more sessions of honorbuddy that do stand still on different regions but every time they mine a node after 30-40secs they head to next again. This perticular instance tho, throws this. So what is that issue about?
 
Haha so it's indeed due to HBuddy's continuous problems then? are you 100% sure? :)
 
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