Ok first of all off with the tinfoil hat and everything, this is not a personal theory, it's basically what I think based off of my observations. So please hear me out.
After the banwave I honestly did not think that honorbuddy was still detectable, given that Bossland is a great company that takes alot of pride into making their product undetectable as far as I can tell. After carefully planning out how to test this the best way possible I decided to give it a thorough go. I wanted to test how easily the bots would get cought doing different sorts of stuff. Lately we have heard alot of talk about wheter honorbuddy is still detectable or not, but given the amounts of trolls on this forum I had to set up a little project to do something myself. So I really tried to get some hardproof evidence on wheter or not this was true. I decided to record every single bot to catch when they actually got detected, and what happened to them in the moment of detection. The results were very interesting.
So I bought 4 fresh battlechest accounts and I upgraded them all to WOD. I installed honorbuddy at 4 different locations with 4 different IP adresses(obviously). I spread the characters across 4 different servers, ranging from low pop to high pop. After that I decided I had to test a broad base of the bot just to find out if my speculations were true. I knew that brainless botting with 10+ hours a day wouldn't give me any answers as this is by far the easiest way to get cought. So I decided to let the bots run for about 2-3 hours every day, to resemble human like behaviour the most. I started with leveling on 2 of them by hand 1-100, then I let kicks profile run from 1-100 on 1 of them, and the last one I boosted to 90 before letting kicks profile take care of the rest. This is where the first ban came in. The bot that was running kicks profile from 90-100 got detected after about 3 hours of levling. It reached lvl 92. The other bot that was leveling however reached 1-100 with kicks profile without receiving a ban. Please keep in mind that the purpose of this project is the bots to eventually get detected, as this was the plan from the very beginning. I would let them run untul they got detected. So this left me with 3 operativable bots. I ran fishingmaster on one of them for 2-3 hours a day, I farmed savage blood with the second one, and the third one I set to do garrison stuff. The next bot to get hit was the one farming Savage Blood in nagrand, it lasted for 2 days with botting 2-3 hours each session. This was so far kind of the expected order as open world farming is by far the most exposed behaviour a bot can do in terms of getting detected by other players. The next one to follow was the fishing bot, it lasted for about 4 days The last and final bot lasted for about a week before it got hit, all this with doing 2-3hours of botting in the garrison each day
So, to the conclusion. Wheter or not honorbuddy is still detectable is very hard to tell, as non of my bots were instantly banned after injecting HB. However I think I can with certainty say that the rate of at which Blizzard detects the bot must have risen a lot. I have always used Honorbuddy, and often ran with multiply bots running for many hours a day. But with rate at which all my 4 bots were detected I really have my doubts in this. Something must have changed in the devs method at detecting the bots **Tinfoil hat on** One interested thing that I noticed from recording though is that my nagrand farming bot, before getting banned, was teleported several times backwards before getting shut down. I guess this is the GM's technique of checking wheter it is a bot or not, as the bot automatically starts walking again to the same point after being teleported. Wheras maybe a human would have actually stopped and thought "What the f*** is going on?". The other 3 bots just disconnects and receive their bans.
*** Please do not ask for screenshots of proof of anything, I will upload a youtube link soon with all the bots in action with a fast forward speed. I am working on making a 4 split screen right now for a better view
Thanks for reading my post.
After the banwave I honestly did not think that honorbuddy was still detectable, given that Bossland is a great company that takes alot of pride into making their product undetectable as far as I can tell. After carefully planning out how to test this the best way possible I decided to give it a thorough go. I wanted to test how easily the bots would get cought doing different sorts of stuff. Lately we have heard alot of talk about wheter honorbuddy is still detectable or not, but given the amounts of trolls on this forum I had to set up a little project to do something myself. So I really tried to get some hardproof evidence on wheter or not this was true. I decided to record every single bot to catch when they actually got detected, and what happened to them in the moment of detection. The results were very interesting.
So I bought 4 fresh battlechest accounts and I upgraded them all to WOD. I installed honorbuddy at 4 different locations with 4 different IP adresses(obviously). I spread the characters across 4 different servers, ranging from low pop to high pop. After that I decided I had to test a broad base of the bot just to find out if my speculations were true. I knew that brainless botting with 10+ hours a day wouldn't give me any answers as this is by far the easiest way to get cought. So I decided to let the bots run for about 2-3 hours every day, to resemble human like behaviour the most. I started with leveling on 2 of them by hand 1-100, then I let kicks profile run from 1-100 on 1 of them, and the last one I boosted to 90 before letting kicks profile take care of the rest. This is where the first ban came in. The bot that was running kicks profile from 90-100 got detected after about 3 hours of levling. It reached lvl 92. The other bot that was leveling however reached 1-100 with kicks profile without receiving a ban. Please keep in mind that the purpose of this project is the bots to eventually get detected, as this was the plan from the very beginning. I would let them run untul they got detected. So this left me with 3 operativable bots. I ran fishingmaster on one of them for 2-3 hours a day, I farmed savage blood with the second one, and the third one I set to do garrison stuff. The next bot to get hit was the one farming Savage Blood in nagrand, it lasted for 2 days with botting 2-3 hours each session. This was so far kind of the expected order as open world farming is by far the most exposed behaviour a bot can do in terms of getting detected by other players. The next one to follow was the fishing bot, it lasted for about 4 days The last and final bot lasted for about a week before it got hit, all this with doing 2-3hours of botting in the garrison each day
So, to the conclusion. Wheter or not honorbuddy is still detectable is very hard to tell, as non of my bots were instantly banned after injecting HB. However I think I can with certainty say that the rate of at which Blizzard detects the bot must have risen a lot. I have always used Honorbuddy, and often ran with multiply bots running for many hours a day. But with rate at which all my 4 bots were detected I really have my doubts in this. Something must have changed in the devs method at detecting the bots **Tinfoil hat on** One interested thing that I noticed from recording though is that my nagrand farming bot, before getting banned, was teleported several times backwards before getting shut down. I guess this is the GM's technique of checking wheter it is a bot or not, as the bot automatically starts walking again to the same point after being teleported. Wheras maybe a human would have actually stopped and thought "What the f*** is going on?". The other 3 bots just disconnects and receive their bans.
*** Please do not ask for screenshots of proof of anything, I will upload a youtube link soon with all the bots in action with a fast forward speed. I am working on making a 4 split screen right now for a better view
Thanks for reading my post.