laria
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- Jan 15, 2010
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Howdy, i need help with a logic issue.
I have 3 tasks in Hillsbrad Foothills which take place at the same location.
- Kill a named murloc to drop a queststarter item.
- Kill 12 murlocs while having a spider with you to feed it.
- Collect 6 barrels.
My idea is to get the spider (retake it if the aura wears off and you did not complete the feed-quest yet), and go for the barrels first , you will get into combat anyway and feed a few spiders or maybe get the queststarteritem.
if enough barrels are in your bags, and the pet is still not fed, kill more murlocs with the aura active.
And finally, if you still not have the quest(starter) and the quest is not completed,
grind murlocs till you get it.
Right now it looks like this:
good idea, but if you need to sell stuff while killing the murlocs, you will loose your spider and therefore be unable to complete the quest.
CJ suggested:
but as far as i can see that does not replicate my logic.
Is there something closer to my original plan, that retakes the spider if you lost it?
(If you need more explanations for those 3 quests, ask )
I have 3 tasks in Hillsbrad Foothills which take place at the same location.
- Kill a named murloc to drop a queststarter item.
- Kill 12 murlocs while having a spider with you to feed it.
- Collect 6 barrels.
My idea is to get the spider (retake it if the aura wears off and you did not complete the feed-quest yet), and go for the barrels first , you will get into combat anyway and feed a few spiders or maybe get the queststarteritem.
if enough barrels are in your bags, and the pet is still not fed, kill more murlocs with the aura active.
And finally, if you still not have the quest(starter) and the quest is not completed,
grind murlocs till you get it.
Right now it looks like this:
HTML:
<PickUp QuestName="Diebische kleine Monster!" QuestId="28144" GiverName="Hauptmann Keyton" GiverId="47554" X="-902.906" Y="231.024" Z="9.619244" />
<PickUp QuestName="Delikatessen der K?ste!" QuestId="28146" GiverName="Spinnenh?ndler Sarus" GiverId="47551" X="-905.543" Y="232.002" Z="9.405898" />
<!-- Haben wir die Spinne dabei? ;) -->
<If Condition="HasQuest(28146) && !IsQuestCompleted(28146)&& !Me.HasAura("Hungry Mine Creeper")">
<CustomBehavior File="InteractWith" QuestId="28146" ObjectType="Npc" MobId="47551" NumOfTimes="1" GossipOptions="1" X="-905.543" Y="232.002" Z="9.405994" />
</If>
<Objective QuestName="Diebische kleine Monster!" QuestId="28144" Type="CollectItem" ItemId="63082" CollectCount="6" />
<Objective QuestName="Delikatessen der K?ste!" QuestId="28146" Type="KillMob" MobId="47752" KillCount="30" />
<!-- Quest: Matschkiemes Flosse -->
<If Condition="!HasQuest(28154) && !IsQuestCompleted(28154)" >
<If Condition="!HasItem(63090)" >
<SetGrindArea>
<GrindArea>
<Factions>18</Factions>
<Hotspots>
<Hotspot X="-1052.486" Y="280.6545" Z="-0.638193" />
<Hotspot X="-969.795" Y="325.382" Z="2.259806" />
</Hotspots>
</GrindArea>
</SetGrindArea>
<GrindTo Condition="HasItem(63090)" />
</If>
</If>
<If Condition="HasItem(63090)" >
<PickUp QuestName="Matschkiemes Flosse oder so..." QuestId="28154" GiverType="Item" GiverId="63090" />
</If>
good idea, but if you need to sell stuff while killing the murlocs, you will loose your spider and therefore be unable to complete the quest.
CJ suggested:
HTML:
<!-- Quest: Matschkiemes Flosse -->
<If Condition="HasQuest(28154) && !IsQuestCompleted(28154)" >
<SetGrindArea>
<GrindArea>
<Factions>18</Factions>
<Hotspots>
<Hotspot X="-1052.486" Y="280.6545" Z="-0.638193" />
<Hotspot X="-969.795" Y="325.382" Z="2.259806" />
</Hotspots>
</GrindArea>
</SetGrindArea>
<While Condition="!HasItem(63090)">
<!-- If the toon has lost the spider, run back to NPC to get a new one -->
<If Condition="!Me.HasAura("Hungry Mine Creeper")"
<CustomBehavior File="InteractWith" QuestId="28146" ObjectType="Npc"
MobId="47551" NumOfTimes="1" GossipOptions="1"
X="-905.543" Y="232.002" Z="9.405994" />
</If>
<!-- Keep grinding until the item drops, or we lose the spider -->
<GrindTo Condition="HasItem(63090) || !Me.HasAura("Hungry Mine Creeper")">
</While>
<!-- We have the item at this point -->
</If>
<If Condition="HasItem(63090)" >
<PickUp QuestName="Matschkiemes Flosse oder so..." QuestId="28154" GiverType="Item" GiverId="63090" />
</If>
Is there something closer to my original plan, that retakes the spider if you lost it?
(If you need more explanations for those 3 quests, ask )
Last edited: