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Bower_Z

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Joined
Mar 5, 2013
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<PriorityScene sceneName="Portal" />
<PriorityScene sceneName="Exit" />
<PriorityScene sceneName="River" />
</PriorityScenes>
</ExploreDungeon>) Line 38
System.Exception: Element ExploreDungeon is not supported. Please check your XML and try again. (<ExploreDungeon questId="1" stepId="2" until="FullyExplored" markerDistance="60" boxSize="15" pathPrecision="35" boxTolerance="0.01">
<PriorityScenes>
<PriorityScene sceneName="Portal" />
<PriorityScene sceneName="Exit" />
<PriorityScene sceneName="River" />
</PriorityScenes>
</ExploreDungeon>) Line 38
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)


hwats it doing
 
funky Grift doesnt work

error.webp

I tried with and without trinity
 

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