Bower_Z
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- Mar 5, 2013
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Iv tested all of act 3 keeps 2 and other keep profiles. Personnel I found these two to be the best to mix.
Ac3_KeepLv2.0.1.4.xml
Zakne11 keeps2 only remastered from rixx and zork
Start On Quest -- 3.2, Any Difficulty
Explore to Level 2 door way.
Get checkpoint and leave game then start bot.
I mixed them two look at Act3Keeps2 only community
Use Ezupdater if you dont have it already
This is where I found them
http://www.thebuddyforum.com/demonb...-profiles/act-3/153238-a3-keeps2-zakne11.html
http://www.thebuddyforum.com/demonb...t-3/152176-a3-keep-depths-level-2-xezitx.html
Credit goes to xEzitx, zakne11, Rixx, Zorked.
I think this part is conflicting with the top part I tryed and messed around with things like timers same questid numbers didnt make things worse lol.
<!-- In Keep Depths 2, Explore large areas only -->
<If condition="CurrentWorldId == 93697">
<LogMessage questId="101758" stepId="1" output="Exploring Keep Depths 2" />
<TrinityExploreDungeon questId="93697" stepId="1" exitNameHash="-1699330854" until="ExitFound"
boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="60">
<!--timeoutType="Timer" timeoutValue="300" logOffOnTimeout="true"-->
<PrioritizeScenes>
<PrioritizeScene sceneName="Exit" />
</PrioritizeScenes>
</TrinityExploreDungeon>
<LogMessage questId="93697" stepId="1" output="Finished Exploring Keep Depths 2, returning to town" />
<WaitTimer questId="93697" stepId="1" waitTime="2000" />
<UseTownPortal questId="93697" stepId="1" />
It ends thread idk why heres the log
Ac3_KeepLv2.0.1.4.xml
Zakne11 keeps2 only remastered from rixx and zork
Start On Quest -- 3.2, Any Difficulty
Explore to Level 2 door way.
Get checkpoint and leave game then start bot.
I mixed them two look at Act3Keeps2 only community
Use Ezupdater if you dont have it already
This is where I found them
http://www.thebuddyforum.com/demonb...-profiles/act-3/153238-a3-keeps2-zakne11.html
http://www.thebuddyforum.com/demonb...t-3/152176-a3-keep-depths-level-2-xezitx.html
Credit goes to xEzitx, zakne11, Rixx, Zorked.
I think this part is conflicting with the top part I tryed and messed around with things like timers same questid numbers didnt make things worse lol.
<!-- In Keep Depths 2, Explore large areas only -->
<If condition="CurrentWorldId == 93697">
<LogMessage questId="101758" stepId="1" output="Exploring Keep Depths 2" />
<TrinityExploreDungeon questId="93697" stepId="1" exitNameHash="-1699330854" until="ExitFound"
boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="60">
<!--timeoutType="Timer" timeoutValue="300" logOffOnTimeout="true"-->
<PrioritizeScenes>
<PrioritizeScene sceneName="Exit" />
</PrioritizeScenes>
</TrinityExploreDungeon>
<LogMessage questId="93697" stepId="1" output="Finished Exploring Keep Depths 2, returning to town" />
<WaitTimer questId="93697" stepId="1" waitTime="2000" />
<UseTownPortal questId="93697" stepId="1" />
It ends thread idk why heres the log
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