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[HELP] Need modified trinity for Barb

sebflex

New Member
Joined
May 10, 2013
Messages
1,035
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the profile isn't perfect too, not only the trinity settings...i think profile not 100% focused to farm max. essences per run/hour...and the trinity settings aren't makable for 100% elite farming...if the bot attacks trash for generate fury is good...but not so much <.<
I really need modify trinity for only elite farming (demonic essences runs) and a near 100% fixed profile for that

Code:
<Profile>
	<Name>[Zoo.A2Inf] Vault of The Assassin v0.4</Name>
	<GameParams quest="57337" step="26" act="A2" difficulty="Inferno" resumeFromSave="True" isPrivate="True" numGames="-1" />
	<KillMonsters>True</KillMonsters>
	<PickupLoot>True</PickupLoot>
	<Order>
		<TrinityLog questId="57337" stepId="26" output="[ZooVoA] Starting run!" />
		<WaitTimer questId="57337" stepId="26" waitTime="1000" />
		<If condition="ActorExistsAt(191492, 309.3586, 274.4218, 0.1000001, 40)">
			<UseObject questId="57337" stepId="26" actorId="191492" x="309.3586" y="274.4218" z="0.1000001" isPortal="True" destinationWorldId="123183" />
			
			<WaitTimer questId="57337" stepId="26" waitTime="1000" />
		</If>
		<If condition="Me.IsInTown">
			<UseWaypoint questId="57337" stepId="26" x="324.2319" y="291.6554" z="1.64563" actorId="6442" waypointNumber="8" statusText="[ZooVoA] Moving To Desolate Sands"/>
		</If>
		<If condition="CurrentLevelAreaId == 53834">
			<TrinityExploreDungeon ignoreGridReset="True" questId="57337" stepId="26" until="ExitFound" markerDistance="100" exitNameHash="-1758560943" boxSize="25" boxTolerance="0.15" pathPrecision="40"/>
			<UsePortal questId="57337" stepId="26" portalMarkerHash="-1758560943" destinationWorldId="123183" interactRange="20" />
		</If>
		<If condition="CurrentLevelAreaId == 123182" >
			<ToggleTargeting questId="57337" step="26" combat="True" looting="True" lootRadius="120" killRadius="90" />
			<TrinityLog questId="57337" stepId="26" output="[ZooVoA] Clearing The Vault and branches." />
			<!-- Spawn 3 -->
			<!-- ####### -->
			<If condition="MarkerExistsAt(483629537, 480, 690.5, -2.856843, 40) and CurrentWorldId == 123183">
				
				<MoveTo questId="57337" stepId="26" x="438.101" y="637.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn3] Pillar dodge before Start"/> 
				<MoveTo questId="57337" stepId="26" x="445.6678" y="649.7021" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn3] Start"/> 

				
				<!-- Top Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="483.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn3] TM"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')"> 
					<MoveTo questId="57337" stepId="26" x="478.9799" y="293.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] TMW"/>
				</If>		

				
				<!-- Top Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="653.7029" y="483.6971" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn3] Top Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="683.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left West"/>
					<MoveTo questId="57337" stepId="26" x="907.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left South"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="683.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="907.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Left South"/>
				</If>
				
				<!-- Middle Left -->
				<!-- ########### -->
				<MoveTo questId="57337" stepId="26" x="719.5024" y="707.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn3] Middle Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="908.722" y="681.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn3] Middle Left South"/>
				</If>
				
				<!-- Low Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="696.6664" y="904.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn3] Low Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="903.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left South"/>
					<MoveTo questId="57337" stepId="26" x="677.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="677.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="903.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Left South"/>
				</If>
				
				<!-- Low Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="425.5706" y="912.9116" z="0.1000002" pathPrecision="15" statusText="[ZooVoA Spawn3] Low Middle"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="478.3389" y="1109.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Middle East"/>
				</If>
				
				<!-- Low Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="307.4036" y="894.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn3] Low Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="277.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right East"/>
					<MoveTo questId="57337" stepId="26" x="97.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="97.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="277.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Low Right East"/>
				</If>
				
				<!-- Right Middle -->
				<!-- ############ -->
				<MoveTo questId="57337" stepId="26" x="287.3905" y="682.2573" z="0.6004024" pathPrecision="15" statusText="[ZooVoA Spawn3] Middle Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="94.9167" y="678.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Middle Right North"/>
				</If>			
							
							
				<!-- Top Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="281.5848" y="509.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn3] Top Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="96.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right North"/>
					<MoveTo questId="57337" stepId="26" x="285.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="96.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="285.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn3] Top Right West"/>
				</If>
				<MoveTo questId="57337" stepId="26" x="483.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn3] End"/> 

			</If>
			<!-- Spawn 2 -->
			<!-- ####### -->
			<If condition="MarkerExistsAt(483629537, 680, 490.5, -2.856843, 40) and CurrentWorldId == 123183">
				
				
				<MoveTo questId="57337" stepId="26" x="638.101" y="437.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn2] Pillar dodge before Start"/>
				<MoveTo questId="57337" stepId="26" x="645" y="450" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn2] Start"/> 
				
				<!-- Top Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="683.8286" y="243" z="-12.11767"  pathPrecision="30" statusText="[ZooVoA Spawn2] TM"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')">
					<MoveTo questId="57337" stepId="26" x="678.9799" y="93.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] TMW"/>
				</If>

				
				<!-- Top Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="853.7029" y="284" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn2] Top Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="883.6926" y="96.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left West"/>
					<MoveTo questId="57337" stepId="26" x="1107.546" y="277.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left South"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="883.6926" y="96.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="1107.546" y="277.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Left South"/>
				</If>
				
				<!-- Middle Left -->
				<!-- ########### -->
				<MoveTo questId="57337" stepId="26" x="919.5024" y="507.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn2] Middle Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="1108.722" y="481.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn2] Middle Left South"/>
				</If>
				
				<!-- Low Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="896.6664" y="704.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="1103.476" y="679.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left South"/>
					<MoveTo questId="57337" stepId="26" x="877.6321" y="905.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="877.6321" y="905.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="1103.476" y="679.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Left South"/>
				</If>
				
				<!-- Low Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="625.5706" y="712.9116" z="0.1000002" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Middle"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="678.3389" y="909.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Middle East"/>
				</If>
				
				<!-- Low Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="507.4036" y="694.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn2] Low Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="477.8246" y="907.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right East"/>
					<MoveTo questId="57337" stepId="26" x="297.4426" y="681.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="297.4426" y="681.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="477.8246" y="907.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Low Right East"/>
				</If>
				
				<!-- Right Middle -->
				<!-- ############ -->
				<MoveTo questId="57337" stepId="26" x="487.3905" y="482.2573" z="0.6004024" pathPrecision="30" statusText="[ZooVoA Spawn2] Middle Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="294.9167" y="478.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Middle Right North"/>
				</If>			
							
							
				<!-- Top Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="481.5848" y="309.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn2] Top Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="296.7788" y="283.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right North"/>
					<MoveTo questId="57337" stepId="26" x="485.9531" y="95.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="296.7788" y="283.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="485.9531" y="95.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn2] Top Right West"/>
				</If>
				
				<MoveTo questId="57337" stepId="26" x="683.8286" y="243" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn2] End"/> 
			</If>
			
			<!-- Spawn 1 -->
			<!-- ####### -->
			<If condition="MarkerExistsAt(483629537, 680, 690.5, -2.856843, 40) and CurrentWorldId == 123183">
				
				<MoveTo questId="57337" stepId="26" x="638.101" y="637.8951" z="0.1000001" pathPrecision="5" statusText="[ZooVoA Spawn1] Pillar dodge before Start"/>
				<MoveTo questId="57337" stepId="26" x="645.6678" y="649.7021" z="0.1000001" pathPrecision="30" statusText="[ZooVoA Spawn1] Start"/> 
				
				<!-- Top Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="683.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn1] TM"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')"> 
					<MoveTo questId="57337" stepId="26" x="678.9799" y="293.9595" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] TMW"/> <!-- U -->
					
				</If>

				
				<!-- Top Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="853.7029" y="483.6971" z="-9.669296" pathPrecision="30" statusText="[ZooVoA Spawn1] Top Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="883.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left West"/>
					<MoveTo questId="57337" stepId="26" x="1107.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left South"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="883.6926" y="296.583" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="1107.546" y="477.3517" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Left South"/>
				</If>
				
				<!-- Middle Left -->
				<!-- ########### -->
				<MoveTo questId="57337" stepId="26" x="919.5024" y="707.7634" z="0.854291" pathPrecision="15" statusText="[ZooVoA Spawn1] Middle Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="1108.722" y="681.2853" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn1] Middle Left South"/> <!-- U -->
				</If>
				
				<!-- Low Left Corner -->
				<!-- ############### -->
				<MoveTo questId="57337" stepId="26" x="896.6664" y="904.6422" z="-1.58174" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Left"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="1103.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left South"/>
					<MoveTo questId="57337" stepId="26" x="877.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="877.6321" y="1105.688" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left East"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="1103.476" y="879.9266" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Left South"/> <!-- U -->
				</If>
				
				<!-- Low Middle -->
				<!-- ########## -->
				<MoveTo questId="57337" stepId="26" x="625.5706" y="912.9116" z="0.1000002" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Middle"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="678.3389" y="1109.352" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Middle East"/> <!-- U -->
				</If>
				
				<!-- Low Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="507.4036" y="894.8332" z="-1.020011" pathPrecision="30" statusText="[ZooVoA Spawn1] Low Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="477.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right East"/>
					<MoveTo questId="57337" stepId="26" x="297.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSW')" > 
					<MoveTo questId="57337" stepId="26" x="297.4426" y="881.5679" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="477.8246" y="1107.015" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Low Right East"/> <!-- U -->
				</If>
				
				<!-- Right Middle -->
				<!-- ############ -->
				<MoveTo questId="57337" stepId="26" x="487.3905" y="682.2573" z="0.6004024" pathPrecision="30" statusText="[ZooVoA Spawn1] Middle Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NEW')" > 
					<MoveTo questId="57337" stepId="26" x="294.9167" y="678.3052" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Middle Right North"/>
				</If>			
							
							
				<!-- Top Right Corner -->
				<!-- ################ -->
				<MoveTo questId="57337" stepId="26" x="481.5848" y="509.7733" z="-12.4" pathPrecision="30" statusText="[ZooVoA Spawn1] Top Right"/>
				<If condition="Me.CurrentScene.Name.Contains('_NSEW')" > 
					<MoveTo questId="57337" stepId="26" x="296.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right North"/>
					<MoveTo questId="57337" stepId="26" x="485.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right West"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_NSE')" > 
					<MoveTo questId="57337" stepId="26" x="296.7788" y="483.8681" z="-12.4" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right North"/>
				</If>
				<If condition="Me.CurrentScene.Name.Contains('_SEW')" > 
					<MoveTo questId="57337" stepId="26" x="485.9531" y="295.998" z="-12.37723" pathPrecision="5" statusText="[ZooVoA Spawn1] Top Right West"/>
				</If>

				<MoveTo questId="57337" stepId="26" x="683.8286" y="443.2625" z="-12.11767" pathPrecision="30" statusText="[ZooVoA Spawn1] End"/>
			</If>
			<UseTownPortal questId="57337" stepId="26"/> 
			<LeaveGame reason="Vault of The Assassin complete!" />
		</If>
		<UseTownPortal questId="57337" stepId="26"/> 
        <LeaveGame reason="Something went wrong!" />
	</Order>
 </Profile>

with the settings i can use in trinity i lost too many berserks...and with that too many EHP/DPS
but this profile is not perfect and i don't know what i can make better, because i'm not a coder <.<
 
i have only p100...i use these for farming...but with VOA profile i dont get so much...

which mp i should run with barb?

700k dps fullbuffed

1046346 EHP with dodge vs elite
 
i have only p100...i use these for farming...but with VOA profile i dont get so much...

which mp i should run with barb?

700k dps fullbuffed

1046346 EHP with dodge vs elite

Go MP 8-10 with skip elites and Rend build.

This or this one.
 
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