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hello peps

darkenlord

New Member
Joined
Apr 18, 2014
Messages
2
hello i have a problem with my bot hearthbuddy it just lords and crashes every time.

I,v done the c++ i,v updated it also deleted the logs car,t make it work and was wondering if you guys could help me thanks :)

:mad:

heres the log

[23:52:58.352 N]
Max Sessions
[23:53:06.837 N] Attempting to log in...
[23:53:07.005 N] Login successful!
[23:53:07.163 N] Hearthbuddy 0.2.232.31 starting...
[23:53:07.167 N] CPU Architecture: x64
[23:53:07.167 N] Process Architecture: x86
[23:53:07.167 N] OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
[23:53:07.167 N] .NET Runtime Version: 4.0.30319.1022
[23:53:07.167 N] CPU Cores: 2
[23:53:07.167 N] Application Path: C:\Users\<User>\Desktop\heath buddy BOT
[23:53:07.176 N] Checking for updates...
[23:53:13.017 N] Initializing Triton...
[23:53:13.702 D] Attaching to Hearthstone with PID 4892
[23:53:13.811 D] Unhandled global exception!
[23:53:13.816 D] System.Exception: Could not find DX9 in process!
at GreyMagic.DirectX..ctor(MemoryBase mem, Boolean dx9)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
at ›..‹Ÿ()
at ...(Object )
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
 
yeah i did all that

its fine now i had to update direct x if you look in the log you can see it car,t find the progeram celled direct x so i looked it up and found out its a microsoft gaming program and thank you for trying to help me :)
 
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