WhereIsMyMind
Member
- Joined
- Oct 12, 2013
- Messages
- 848
Crash took out HB and then HS client. As log below shows, was moving into a new game.
[09:48:31.543 N] We've lost. Too bad!
[09:49:08.125 N] Starting ranked game using deck with ID 85609884.
[09:49:25.573 D] I have 0 cards that I can possibly play with 0 mana.
[09:49:25.788 N] Card routine finished. We have 0 mana left.
[09:49:38.390 N] Selecting starting hand...
[09:49:43.448 N] Replacing Argent Commander in starting hand.
[09:49:53.455 D] Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] )
at Triton.Game.Mono.MonoNative.(IntPtr , IntPtr , Object[] )
at ..(String , MonoTypeEnum[] , Object[] )
at ..(String , MonoTypeEnum[] , Object[] )
at ..(String , Object[] )
at ..( )
at ...()
at ..(Object& )
--- End of inner exception stack trace ---
at ..(Object& )
at ..()
at ..()
at ..(Object )
WIMM
[09:48:31.543 N] We've lost. Too bad!
[09:49:08.125 N] Starting ranked game using deck with ID 85609884.
[09:49:25.573 D] I have 0 cards that I can possibly play with 0 mana.
[09:49:25.788 N] Card routine finished. We have 0 mana left.
[09:49:38.390 N] Selecting starting hand...
[09:49:43.448 N] Replacing Argent Commander in starting hand.
[09:49:53.455 D] Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] )
at Triton.Game.Mono.MonoNative.(IntPtr , IntPtr , Object[] )
at ..(String , MonoTypeEnum[] , Object[] )
at ..(String , MonoTypeEnum[] , Object[] )
at ..(String , Object[] )
at ..( )
at ...()
at ..(Object& )
--- End of inner exception stack trace ---
at ..(Object& )
at ..()
at ..()
at ..(Object )
WIMM