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HB2 with skiWarlock2.0 on (HB2) Northend Horde 68-80....."BETA" Release by wilsonj17

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I'm running the "(HB2) Northend Horde 68-80....."BETA" Release" profile by wilsonj17 on HB2 with the skiWarlock2.0 CC. It's pretty much been spot on, except that there have been a couple of instances where I've seen the following:


  1. An add is pulled somehow.
  2. Character continues fighting the original mob until it dies.
  3. Pet then moves onto fighting the add but character stops fighting and leaves the pet to do all the work.
  4. Pet then dies and the character continues to get beat on without fighting back until it dies too.

This is taking place in the Howling Fjord section of the profile and *seems* like it may be a CC issue but as I'm not 100% sure I'm posting here in General. If it's a CC issue I'm happy to move it over.

Also an extra note is that the character doesn't even select the mob beating on it and when manually selected by me, a single cast is done and then it continues being beaten.

Full log attached.

Thanks
 

Attachments

Im getting the exact same thing, running the same CC and the same Profile!
 
I don't think its a cc issue, but I'll use the same profile on my lock to see if I can force it to bug out and find out.

This is the code that runs when you are in combat but don't have a target:

Code:
            if (!Me.GotTarget)
            {
                slog("Combat: Finding target...");
                addsList = getAdds();
                if (addsList.Count > 0)
                {
                    addsList[0].Target();
                    if (Me.CurrentTarget.Distance > 29)
                    {
                        slog("Add: " + System.Math.Round(Me.CurrentTarget.Distance).ToString() + " yards");
                        Navigator.MoveTo(attackPoint);
                        Thread.Sleep(500);
                    }
                    WoWMovement.Face();
                }
            }

I think the problem is that addsList used to return mobs that were attacking you or your pet, whereas now it only returns mobs that are attacking you. That would explain why the char doesn't know what to do when the pet is being attacked because addsList isn't returning anything. I'll check with other devs and confirm/deny.
 
Can you check your targetlist on the HB window to see if it shows the mob that is attacking your pet?
 
I don't think its a cc issue, but I'll use the same profile on my lock to see if I can force it to bug out and find out.

This is the code that runs when you are in combat but don't have a target:

Code:
            if (!Me.GotTarget)
            {
                slog("Combat: Finding target...");
                addsList = getAdds();
                if (addsList.Count > 0)
                {
                    addsList[0].Target();
                    if (Me.CurrentTarget.Distance > 29)
                    {
                        slog("Add: " + System.Math.Round(Me.CurrentTarget.Distance).ToString() + " yards");
                        Navigator.MoveTo(attackPoint);
                        Thread.Sleep(500);
                    }
                    WoWMovement.Face();
                }
            }

I think the problem is that addsList used to return mobs that were attacking you or your pet, whereas now it only returns mobs that are attacking you. That would explain why the char doesn't know what to do when the pet is being attacked because addsList isn't returning anything. I'll check with other devs and confirm/deny.

Of couuuuuuuuuuurse it isn't a CC issue..... And I think you are correct, ski.
 
i can confirm this is a Honorbuddy bug does this ALLLLLLLLLLL the time with mage cc too and he even added additional lines for this... and i also had it freak out in mixed mode av last night so it doesnt attack to pvp

Water elemental pet for mage
imp.void,fel hunter,sucucbus for warlock
im sure hunters are having this with there pets
 
Last edited:
I'im having a similar issue with a lvl 66 DK and his ghoul using HB2 so dont think its Ski's CC, more likely HB2.
 
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