My warrior, had been grinding alot in Felfire Hill now, and reached lvl 29 not long ago.. Now, it's been standing completely still, doing absoluteley nothing, for 30 minutes..
Why is that? This never happened with my hunter here.. with same profile
Here's the LOG:
Activity: Looting Roaming Felguard.
Activity: Pulling Mannoroc Lasher now.
Attacking Mannoroc Lasher at 44 yards
Charge
Activity: Combat
Victory Rush
Rend
Thunder Clap
Shield Bash
Overpower
Heroic Strike
Rend
Activity: Looting Mannoroc Lasher.
Here's the Debug Log:
[06:08:51:327] interact done: 0x2BED9940
[06:08:52:695] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:52:863] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:13] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:53:163] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:310] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:53:463] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:606] Changed POI to: Type: None, Loc: <0, 0, 0>
Here's the Navigator Log:
Could not generate full path from {X:2451,557 Y:-2365,635 Z:143,9036} to {X:2470,251 Y:-2346,79 Z:135,1202} (distance from end point to destination: 5,840185 yards)!
Generated path from <2220,067, -2256,838, 108,7837> to <2173,93, -2952,28, 119,07> in 920 ms (0,92 seconds)
Could not generate full path from {X:1962,042 Y:-3141,022 Z:101,4934} to {X:1977,091 Y:-3101,788 Z:111,6495} (distance from end point to destination: 2,484785 yards)!
Generated path from <2128,911, -2978,151, 114,036> to <2032,354, -3052,678, 101,4727> in 234 ms (0,23 seconds)
This has happened 3-4 times before, from 20-30 in Ashenvale.. But as soon as I move the character, it starts again..
Is HB downloading meshes? Is that it?
What's wrong?
Activity was just stating the last loot it did, maybe loot malfunction?
Why is that? This never happened with my hunter here.. with same profile


Here's the LOG:
Activity: Looting Roaming Felguard.
Activity: Pulling Mannoroc Lasher now.
Attacking Mannoroc Lasher at 44 yards
Charge
Activity: Combat
Victory Rush
Rend
Thunder Clap
Shield Bash
Overpower
Heroic Strike
Rend
Activity: Looting Mannoroc Lasher.
Here's the Debug Log:
[06:08:51:327] interact done: 0x2BED9940
[06:08:52:695] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:52:863] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:13] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:53:163] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:310] Changed POI to: Type: None, Loc: <0, 0, 0>
[06:08:53:463] Changed POI to: Type: Kill, Name: Mannoroc Lasher
[06:08:53:606] Changed POI to: Type: None, Loc: <0, 0, 0>
Here's the Navigator Log:
Could not generate full path from {X:2451,557 Y:-2365,635 Z:143,9036} to {X:2470,251 Y:-2346,79 Z:135,1202} (distance from end point to destination: 5,840185 yards)!
Generated path from <2220,067, -2256,838, 108,7837> to <2173,93, -2952,28, 119,07> in 920 ms (0,92 seconds)
Could not generate full path from {X:1962,042 Y:-3141,022 Z:101,4934} to {X:1977,091 Y:-3101,788 Z:111,6495} (distance from end point to destination: 2,484785 yards)!
Generated path from <2128,911, -2978,151, 114,036> to <2032,354, -3052,678, 101,4727> in 234 ms (0,23 seconds)
This has happened 3-4 times before, from 20-30 in Ashenvale.. But as soon as I move the character, it starts again..
Is HB downloading meshes? Is that it?
What's wrong?
Activity was just stating the last loot it did, maybe loot malfunction?