Hi everyone
as many others too, I was monitoring the forum for an update status today. As a developer, i truly understand that it ain't possible to provide updates immediatly all the time.
So I did not want to start a Thread to complain about how long it takes to serve an update .. seems like there enough other threads to do this
As far as i know - the main problem with the current - and most other - WoW Patche(s) is, that the Offsets are changing. And so HB is not able to fetch the process successfully.
As i read in the forum, i used the beta and this seems to work fine (except the questing bot which is the one i need but thats another topic), so it seems to be only about
updating the Offsets.
When this is the case, my question is: Why not putting the Offsets in XML File like PQR does, so create a folder "Offsets" where you place XML Files named by WoW Revision,
and there you place the Offsets in like for example
The benefit of this solution would be - that the offsets are available for everyone, and so motivated and skilled devs out there (and i'm sure there are a lot of them) could change the offsets after a WoW
Patch. So this would result in
- faster delivery of HB patch so it works again after WoW Patch
- less work for Bossland / HB Core devs ..as others can change/upload Offsets too
- support for multiple WoW Versions / Offets (!)
Saying this in the knowledge of that the source of HB itself must be keeped inhouse .. but i think making the offets public shall not be a problem at all in this view.
Would look forward to see some discussion about this, or maybe even a answer / statement of one of the devs
Thanks for your time.
as many others too, I was monitoring the forum for an update status today. As a developer, i truly understand that it ain't possible to provide updates immediatly all the time.
So I did not want to start a Thread to complain about how long it takes to serve an update .. seems like there enough other threads to do this

As far as i know - the main problem with the current - and most other - WoW Patche(s) is, that the Offsets are changing. And so HB is not able to fetch the process successfully.
As i read in the forum, i used the beta and this seems to work fine (except the questing bot which is the one i need but thats another topic), so it seems to be only about
updating the Offsets.
When this is the case, my question is: Why not putting the Offsets in XML File like PQR does, so create a folder "Offsets" where you place XML Files named by WoW Revision,
and there you place the Offsets in like for example
Code:
<?xml version="1.0" encoding="UTF-8"?>
<Offsets>
<CurrentWoWVersion>16769</CurrentWoWVersion>
<WoWVersionOffset>0xC70E8F</WoWVersionOffset>
<PlayerName>0xEAEAA8</PlayerName>
<PlayerClass>0xEAEC25</PlayerClass>
<GetCurrentKeyBoardFocus>0xB9CEB4</GetCurrentKeyBoardFocus>
<GameState>0xD50F26</GameState>
<Lua_DoStringAddress>0x75c40</Lua_DoStringAddress>
<Lua_GetLocalizedTextAddress>0x4e4540</Lua_GetLocalizedTextAddress>
<CVarBaseMgr>0xAD9BF0</CVarBaseMgr>
<CVarArraySize>0x400</CVarArraySize>
<ObjMgr>0xEAEA68</ObjMgr>
<CurMgr>0x462C</CurMgr>
<LocalGUID>0xD0</LocalGUID>
<FirstObject>0xCC</FirstObject>
<NextObject>0x3C</NextObject>
<Descriptors>0x8</Descriptors>
<Obj_TypeOffset>0x10</Obj_TypeOffset>
<Obj_X>0x800</Obj_X>
<Obj_TargetGUID>0x13</Obj_TargetGUID>
<ClickTerrain>0</ClickTerrain>
</Offsets>
(Source/Copyright PQR Offsets_16769.xml)
The benefit of this solution would be - that the offsets are available for everyone, and so motivated and skilled devs out there (and i'm sure there are a lot of them) could change the offsets after a WoW
Patch. So this would result in
- faster delivery of HB patch so it works again after WoW Patch
- less work for Bossland / HB Core devs ..as others can change/upload Offsets too
- support for multiple WoW Versions / Offets (!)
Saying this in the knowledge of that the source of HB itself must be keeped inhouse .. but i think making the offets public shall not be a problem at all in this view.
Would look forward to see some discussion about this, or maybe even a answer / statement of one of the devs

Thanks for your time.
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