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HB Toggle - plugin that toggles HB on/off at the press of a keybind

highvoltz

Well-Known Member
Joined
Mar 22, 2010
Messages
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HB_Toggle.webp

Features:

  • This plugin will toggle HB on/off at the press of a user defined keybind.
  • It will only toggle the HB that's attached to your active foreground WoW window
Known Issues:

  • None
To Do :

  • fix bugs
How to use:

  1. Make sure you have the latest version of Honorbuddy
  2. Place the .cs file in your HonorBuddy/Plugins folder
  3. Start Honorbuddy or click the 'Recompile All' button if Honorbuddy is already loaded
  4. Enable HB Toggle in the plugins tab
Changes:
Code:
1.2 - Updated to HB1.9.6.2 and settings are now saved in same folder as plugin
1.1 - Fixed the recompile issues. Thanks Cowdude
 

Attachments

Last edited:
Thanks! Works perfectly, just what I needed :-)
 
I want to add that in HB needs to be manually started from the 'start' button after opening HB before you can start using the plugin
 
Last edited:
Hmmm, this doesn't seem to be working right - it worked after I pasted the .cs file in the plugins folder and I recompiled. But after I started HB fresh, my plugins wouldn't compile anymore, untill I removed this plugin.
 
None, it just hangs :-|

Code:
[10:31:09:563] Loading Honorbuddy 1.9.3.1 settings.
[10:31:09:604] LastUsedPath: C:\wow-tools\HB2\Profiles\test-profile.xml
[10:31:09:605] FoodName: 34761
[10:31:09:605] DrinkName: 35954
[10:31:09:606] MountName: Celestial Steed
[10:31:09:607] MeshesFolderPath: C:\wow-tools\HB2\Mesh
[10:31:09:608] EnabledPlugins:
[10:31:09:609]     eRefreshment
[10:31:09:611]     Exit Timer
[10:31:09:612]     KingJumper
[10:31:09:613]     jIRC
[10:31:09:614] LootMobs: True
[10:31:09:614] SkinMobs: False
[10:31:09:615] NinjaSkin: False
[10:31:09:616] LootChests: True
[10:31:09:617] HarvestMinerals: False
[10:31:09:618] HarvestHerbs: True
[10:31:09:618] UseMount: True
[10:31:09:620] UseOldForm: False
[10:31:09:622] PullDistance: 36
[10:31:09:623] LootRadius: 100
[10:31:09:623] RafFollowDistance: 3
[10:31:09:624] SelectedBotIndex: 0
[10:31:09:625] FormLocationX: 749
[10:31:09:628] FormLocationY: 273
[10:31:10:405] Attached to WoW with ID XYZW
[10:31:11:944] Authenticating..
[10:31:12:837] Authentication successful.
[10:31:12:932] New bot added!: Grind bot
[10:31:13:28] New bot added!: PvP
[10:31:13:33] Duplicate default sequence handler for MailItems added!
[10:31:13:36] New bot added!: Mixed
[10:31:13:42] New bot added!: RaF Combat Assist
[10:31:13:45] Duplicate default sequence handler for MailItems added!
[10:31:13:53] New bot added!: Questing - Beta
[10:31:13:83] Honorbuddy 1.9.3.1 started!
[10:31:13:84] Using wow with process id: 7216
[10:31:13:88] Platform: Microsoft Windows NT 6.1.7600.0
[10:31:13:89] Honorbuddy executable: C:\wow-tools\HB2\Honorbuddy.exe
[10:31:13:95] Character is a level 80 Paladin
[10:31:13:101] Current zone is: Orgrimmar
[10:31:13:141]

And that's it :-)
 
Take a look into cowstats as it uses threads too. There's a small helper class that detects recompilation and calls back.
 
Fixed the issue where HB would freeze after recompiling plugins
 
hi mate any chance you could make this auto toggle mr autofight also insead of the whole bot, maybe another keybind or a tick box or something that would be cool thanks
 
Hey ... top Plugin..

but stopped to work since the new hb

Plugin from C:\Users\XXXX\Desktop\HonorBuddy\hb2_sham Bobby\Plugins\HB_Toggle-1.1.cs could not be compiled! Compiler errors:
File: HB_Toggle-1.1.cs Line: 396 Error: Der Typ- oder Namespacename "Lua" ist im Namespace "Styx" nicht vorhanden. (Fehlt ein Assemblyverweis?)
File: HB_Toggle-1.1.cs Line: 402 Error: Der Typ- oder Namespacename "Lua" ist im Namespace "Styx" nicht vorhanden. (Fehlt ein Assemblyverweis?)
File: HB_Toggle-1.1.cs Line: 408 Error: Der Typ- oder Namespacename "Lua" ist im Namespace "Styx" nicht vorhanden. (Fehlt ein Assemblyverweis?)
\
 
1.2 - Updated to HB1.9.6.2 and settings are now saved in same folder as plugin
 
highvoltz, is this still working on your side? I tried using it after upgrading to the latest HB (first time playing after the 4.x patch) last night and HB gave me a few lines of LUA errors and a failed compile.

I'll get you the log lines tonight once I'm back at home if you need to see them if this is something new (or if I'm doing something wrong).
 
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