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HB stop working

wujun3838521

New Member
Joined
Aug 12, 2014
Messages
60
[18:30:01.592 N] Hearthbuddy 0.2.503.101 starting.
[18:30:01.779 N] Attempting to log in...
[18:30:02.162 N] T: 5247206204445412737 H: 4214273528
[18:30:02.355 N] Login successful!
[18:30:02.467 N] Hearthbuddy 0.2.503.101 starting...
[18:30:02.468 N] CPU Architecture: x64
[18:30:02.468 N] Process Architecture: x86
[18:30:02.468 N] OS Version: Microsoft Windows NT 6.2.9200.0
[18:30:02.468 N] .NET Runtime Version: 4.0.30319.34014
[18:30:02.468 N] CPU Cores: 8
[18:30:02.469 N] Application Path: C:\Users\<User>\Desktop\Hearthbuddy
[18:30:02.470 N] Checking for updates...
[18:30:05.246 N] Loading database...
[18:30:05.669 N] init Silverfish
[18:30:05.697 N] read carddb.txt
[18:30:05.943 N] cant find _combo.txt (if you dont created your own combos, ignore this message)
[18:30:05.947 N] read _mulligan.txt...
[18:30:05.948 N] #######################################################
[18:30:05.948 N] fight is logged in: .\CustomDecks\Silverfish\UltimateLogs\UILogg_2014-11-19_13-30-05.txt
[18:30:05.948 N] #######################################################
[18:30:05.948 N] set enemy-face-hp to: 15
[18:30:05.957 N] set maxwide to: 5000
[18:30:05.957 N] calculate the second turn of the 1000 best boards
[18:30:05.957 N] simulates the enemy turn on your second turn
[18:30:05.957 N] current alpha is 0.5
[18:30:05.957 N] ----------------------------
[18:30:05.957 N] you are running uai V113.9
[18:30:05.957 N] ----------------------------
[18:30:05.957 N] YOU USE SILVER.EXE FOR CALCULATION, MAKE SURE YOU STARTED IT!
[18:30:05.957 N] SILVER.EXE IS LOCATED IN: .\CustomDecks\Silverfish\Data\
[18:30:05.958 N] init Silverfish
[18:30:05.959 N] #######################################################
[18:30:05.959 N] fight is logged in: .\CustomDecks\Silverfish\UltimateLogs\UILogg_2014-11-19_13-30-05.txt
[18:30:05.959 N] #######################################################
[18:30:05.959 N] set enemy-face-hp to: 15
[18:30:05.959 N] set maxwide to: 3000
[18:30:05.959 N] calculate the second turn of the 0 best boards
[18:30:05.959 N] current alpha is 0.5
[18:30:05.959 N] ----------------------------
[18:30:05.959 N] you are running uai V113.9
[18:30:05.959 N] ----------------------------
[18:30:08.564 N] Hearthbuddy is up to date!
[18:30:08.564 N] Initializing Triton...
[18:30:08.885 D] Attaching to Hearthstone with PID 3632
[18:30:09.183 D] Unhandled global exception!
[18:30:09.187 D] System.Exception: Could not setup Executor; unknown func passed to hook
在 GreyMagic.Executor.InjectDetour()
在 GreyMagic.Executor.InitializeDetour()
在 GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
在 GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
在 GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
在 Triton.Game.TritonHS.Initialize()
在 ...ˆ(Object ‰)
在 System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
在 System.Threading.ThreadPoolWorkQueue.Dispatch()
在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
 
make a new HsB installation from scratch and make sure you are running both bot and game as admin
 
remove:
- microsoft .net framework 4 client profile
- microsoft .net framework 4 extended
- microsoft visual c++ 2010 x86 redistributable
- microsoft visual c++ 2012 x86 redistributable


restart your pc,
download the installationwizard from https://www.thebuddyforum.com/BuddyWizard.exe
run it as administrator.
after the wizard is done, run windows update. And install all updates for .net & c++
restart
 
It doesn't work. I dont think it is caused by antivirus.
I had run this bot for almost half a year,but just 2 days ago, the bot crashed after playing 3 rounds. Then this circumstance came out when I opened it again.
enable it and set exceptions plz
 
[18:30:09.183 D] Unhandled global exception!
[18:30:09.187 D] System.Exception: Could not setup Executor; unknown func passed to hook
在 GreyMagic.Executor.InjectDetour()
在 GreyMagic.Executor.InitializeDetour()
在 GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
在 GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
在 GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
在 Triton.Game.TritonHS.Initialize()
在 ...ˆ(Object ‰)
在 System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
在 System.Threading.ThreadPoolWorkQueue.Dispatch()
在 System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

Hearthbuddy #102 has been deployed to fix this issue.
 
NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! NICE! :D

YOU DID IT!!!!!!!!!!!!!!!!!!!!!!

Now, I just wanna to know what the problem is?
Hearthbuddy #102 has been deployed to fix this issue.
 
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