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HB Problem...

Clearcast

New Member
Joined
Feb 7, 2010
Messages
31
Ok, I start HB and it runs fine. After a few hours it'll start to do this, Attack a mob stand there forever, loot, then stand again.

I'm running Ski's Warlock, Biik's 1-60 Profile, newest version of HB.

Here's my log.
 

Attachments

seems that the CC is giving some exceptions on combat
for a start delete all other CC files from your CC folder
and if you still have problems
try another lock CC
also clear your wow cache folder
 
Code:
[10:35:22 PM:93] Mounting:Purple Skeletal Warhorse
[10:35:27 PM:468] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 36.57427 yards)! Please append to your mesh if this gives you any problems.
[10:35:28 PM:578] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 39.19616 yards)! Please append to your mesh if this gives you any problems.
[10:35:30 PM:578] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 42.78611 yards)! Please append to your mesh if this gives you any problems.
[10:35:32 PM:203] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 43.47331 yards)! Please append to your mesh if this gives you any problems.
[10:35:34 PM:0] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 43.86074 yards)! Please append to your mesh if this gives you any problems.
[10:35:34 PM:62] [Navigator (Horde1-60.mesh)]: Changed destination! Last: <NaN, NaN, NaN>, new: <-4915.729, 1409.408, 53.08105>
[10:35:34 PM:171] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 43.84083 yards)! Please append to your mesh if this gives you any problems.
[10:35:34 PM:968] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 43.43543 yards)! Please append to your mesh if this gives you any problems.
[10:35:35 PM:734] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 43.08986 yards)! Please append to your mesh if this gives you any problems.
[10:35:36 PM:562] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 42.60911 yards)! Please append to your mesh if this gives you any problems.
[10:35:37 PM:468] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 41.53806 yards)! Please append to your mesh if this gives you any problems.
[10:35:38 PM:906] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 38.21096 yards)! Please append to your mesh if this gives you any problems.
[10:35:38 PM:968] [Navigator (Horde1-60.mesh)]: Changed destination! Last: <-4915.729, 1409.408, 53.08105>, new: <-4927.596, 1410.681, 52.3379>
[10:35:39 PM:62] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 37.89308 yards)! Please append to your mesh if this gives you any problems.
[10:35:39 PM:203] Jump.
[10:35:42 PM:15] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 31.17585 yards)! Please append to your mesh if this gives you any problems.
[10:35:42 PM:78] [Navigator (Horde1-60.mesh)]: Changed destination! Last: <-4927.596, 1410.681, 52.3379>, new: <-4935.12, 1410.681, 51.89904>
[10:35:42 PM:187] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 30.93252 yards)! Please append to your mesh if this gives you any problems.
[10:35:43 PM:0] Rest: Casting Lifetap
[10:35:43 PM:15] CastSpellById: 11687
[10:35:43 PM:140] Life Tap: Instant Cast.
[10:35:46 PM:218] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 36.983 yards)! Please append to your mesh if this gives you any problems.
[10:35:47 PM:609] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 38.62788 yards)! Please append to your mesh if this gives you any problems.
[10:35:51 PM:250] Groddoc Ape


Code:
[11:48:41 PM:953] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 32.30734 yards)! Please append to your mesh if this gives you any problems.
[11:48:43 PM:31] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 34.14626 yards)! Please append to your mesh if this gives you any problems.
[11:48:44 PM:140] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 35.87843 yards)! Please append to your mesh if this gives you any problems.
[11:48:45 PM:234] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 36.85559 yards)! Please append to your mesh if this gives you any problems.
[11:48:45 PM:750] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 36.09177 yards)! Please append to your mesh if this gives you any problems.
[11:48:46 PM:843] [GeneratePath (Horde1-60.mesh)]: WARNING: Suitable end node is more than 25 yards away from the destination point (exact distance is 34.45533 yards)! Please append to your mesh if this gives you any problems.

Its either you're falling off your mesh and its failing to generatepath, or its a rare bug I've seen with getAdds() that is fixed in HB2. Can't tell exactly without seeing it though. If you can record the timestamp of when you see it do it I can match it up in the log to see which is the case.
 
Last edited:
Yeah well, I don't know what's happening.
I think it's the Auto Updater thing, and my /played is getting really bad now.
I'm like a level 40 lock, and I don't die much but his /played is like 13 hours...

I run it and it goes fine, all until it repairs or sells...
Then it's stuck, and today all I saw was Casting Demon Armor x20
 
Well I came back today from a good day outside, and found my bot just standing there... Again :(

He locks onto a mob, but then just stands there. Until I either move him close enough or until the mob gets close enough.
Can anyone help?
 
Well I came back today from a good day outside, and found my bot just standing there... Again :(

He locks onto a mob, but then just stands there. Until I either move him close enough or until the mob gets close enough.
Can anyone help?

Is it the same profile you've been having trouble with before?
 
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