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HB just sits there

kamkorde

New Member
Joined
Oct 12, 2010
Messages
33
Reaction score
0
Below is the Debug Log. I click start and it just sits there and also when I click forward it goes 1 step and stops, etc. please help.

Thanks.

Debug Log:
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
[9:07:41 AM:216] Cleared POI
[9:07:41 AM:470] Spell_C::CastSpell(136, 0, 0xF13098E20000ABB0, 0)
[9:07:43 AM:64] Spell_C::CastSpell(13795, 0, 0xF13098E20000ABB0, 0)
[9:07:44 AM:116] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:46 AM:607] Spell_C::CastSpell(13795, 0, 0xF13098E20000ABB0, 0)
[9:07:46 AM:668] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:46 AM:896] Spell_C::CastSpell(1130, 0, 0xF13098E20000ABB0, 0)
[9:07:47 AM:994] Spell_C::CastSpell(5116, 0, 0xF13098E20000ABB0, 0)
[9:07:49 AM:67] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:49 AM:127] Spell_C::CastSpell(3044, 0, 0xF13098E20000ABB0, 0)
[9:07:50 AM:257] Spell_C::CastSpell(13795, 0, 0xF13098E20000ABB0, 0)
[9:07:50 AM:320] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:51 AM:614] Spell_C::CastSpell(3044, 0, 0xF13098E20000ABB0, 0)
[9:07:52 AM:746] Spell_C::CastSpell(13795, 0, 0xF13098E20000ABB0, 0)
[9:07:52 AM:811] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:53 AM:3] Spell_C::CastSpell(5116, 0, 0xF13098E20000ABB0, 0)
[9:07:53 AM:100] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:53 AM:196] Spell_C::CastSpell(56641, 0, 0xF13098E20000ABB0, 0)
[9:07:56 AM:65] Spell_C::CastSpell(53351, 0, 0xF13098E20000ABB0, 0)
[9:07:56 AM:528] Spell_C::CastSpell(5116, 0, 0xF13098E20000ABB0, 0)
[9:07:56 AM:815] Spell_C::CastSpell(34026, 0, 0xF13098E20000ABB0, 0)
[9:07:56 AM:907] Spell_C::CastSpell(56641, 0, 0xF13098E20000ABB0, 0)
[9:07:58 AM:645] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:07:59 AM:24] Spell_C::CastSpell(2974, 0, 0xF13098E20000825C, 0)
[9:08:00 AM:588] Spell_C::CastSpell(781, 0, 0xF13098E20000825C, 0)
[9:08:00 AM:799] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:02 AM:195] Spell_C::CastSpell(1130, 0, 0xF13098E20000825C, 0)
[9:08:03 AM:259] Spell_C::CastSpell(5116, 0, 0xF13098E20000825C, 0)
[9:08:03 AM:624] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:03 AM:711] Spell_C::CastSpell(56641, 0, 0xF13098E20000825C, 0)
[9:08:04 AM:166] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:13 AM:998] Spell_C::CastSpell(5116, 0, 0xF13098E20000825C, 0)
[9:08:15 AM:95] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:15 AM:166] Spell_C::CastSpell(56641, 0, 0xF13098E20000825C, 0)
[9:08:17 AM:682] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:18 AM:748] Spell_C::CastSpell(3044, 0, 0xF13098E20000825C, 0)
[9:08:19 AM:133] Spell_C::CastSpell(53351, 0, 0xF13098E20000825C, 0)
[9:08:19 AM:199] Spell_C::CastSpell(5116, 0, 0xF13098E20000825C, 0)
[9:08:19 AM:294] Spell_C::CastSpell(34026, 0, 0xF13098E20000825C, 0)
[9:08:19 AM:389] Spell_C::CastSpell(56641, 0, 0xF13098E20000825C, 0)
[9:08:21 AM:810] Spell_C::CastSpell(53351, 0, 0xF13098E20000825C, 0)
[9:08:22 AM:874] Spell_C::CastSpell(5116, 0, 0x0, 0)
[9:08:22 AM:880] Spell_C::CastSpell(34026, 0, 0x0, 0)
[9:08:24 AM:508] Activity: Resting
[9:08:38 AM:460] Changed POI to: Type: Loot, Name: Theramore Highway Guard
[9:08:40 AM:221] interact: 0x1EED51CC
[9:08:40 AM:230] interact done: 0x1EED51CC
[9:08:41 AM:424] Cleared POI
[9:08:42 AM:6] Changed POI to: Type: Loot, Name: Theramore Highway Guard
[9:08:42 AM:103] Cleared POI
[9:08:42 AM:200] Changed POI to: Type: Loot, Name: Theramore Highway Guard
[9:08:44 AM:696] interact: 0x1EE9AE34
[9:08:44 AM:705] interact done: 0x1EE9AE34
[9:08:45 AM:522] Cleared POI
[9:08:46 AM:91] Changed POI to: Type: Loot, Name: Theramore Highway Guard
[9:08:46 AM:200] Cleared POI
[9:08:46 AM:295] Changed POI to: Type: Loot, Name: Theramore Highway Guard
[9:08:46 AM:394] Cleared POI
[9:08:46 AM:550] Activity: Moving to hotspot
[9:08:54 AM:772] Activity: Combat
[9:09:33 AM:851] Start/Stop button pressed.
[9:09:33 AM:884] Stop called!
[9:09:34 AM:163] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
[9:09:34 AM:167] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.Targeting.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.b()
at Styx.Logic.BehaviorTree.TreeRoot.a()
[9:09:34 AM:167] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.a()
[9:10:48 AM:516] Start/Stop button pressed.
[9:10:49 AM:122] Cleared POI
 
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