fpsware Community Developer Joined Jan 15, 2010 Messages 5,287 Reaction score 133 Mar 24, 2010 #1 I'm not sure when this started but it was working previously. Code: while (Me.Casting != 0 || Me.ChanneledCasting != 0) { Thread.Sleep(100); } Used to work and detect channeled spells, not it appears to ignore it.
I'm not sure when this started but it was working previously. Code: while (Me.Casting != 0 || Me.ChanneledCasting != 0) { Thread.Sleep(100); } Used to work and detect channeled spells, not it appears to ignore it.
ski Well-Known Member Joined Feb 12, 2010 Messages 3,720 Reaction score 48 Mar 24, 2010 #2 Not working for me either with Drain Life, Drain Soul spells.
K klokje Community Developer Joined Mar 7, 2010 Messages 72 Reaction score 0 Apr 2, 2010 #3 Is this already working? because I can't get it work
DarkBen New Member Joined Jan 15, 2010 Messages 299 Reaction score 12 Apr 2, 2010 #4 fps and ski, It was not working for me either, then i found another way for checking that, channeled spells activate a buff in the target, so i just check for that buff. Hope that can help you guys.
fps and ski, It was not working for me either, then i found another way for checking that, channeled spells activate a buff in the target, so i just check for that buff. Hope that can help you guys.
K klokje Community Developer Joined Mar 7, 2010 Messages 72 Reaction score 0 Apr 2, 2010 #5 Its work now, Little bit stupit of me I had the function not include
fpsware Community Developer Joined Jan 15, 2010 Messages 5,287 Reaction score 133 Apr 3, 2010 #6 I'm still using my original function. Most of the time its working, but on occasion it just fails to work.
I'm still using my original function. Most of the time its working, but on occasion it just fails to work.