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Grinding Nerf Disabled!

hollywood89

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Anti-Exploit / Grinding Mechanic
Players in beta first noticed a mechanic that cut XP by 90% after killing the same mobs in the same area for a long time. However, when this mechanic went live, it seems that it activated much more quickly, which has upset some players. However, the mechanic is being disabled until it is fixed!

yay
 
"until it is fixed."

so it's not going away
 
This isn't intended to be an "anti-grind" mechanic. It's intended to be an "anti-exploit" mechanic that programmatically addresses power-leveling abuses, with the aim of letting us reward legitimate players more generously. In the past, we've often had little choice but to drastically reduce the experience awarded by certain respawning bosses or enemies that are locked in combat with other NPCs, because otherwise they'd be abused. That always felt bad to the regular player who was just passing through in the course of questing or exploration and got unexpectedly little or no experience for killing something. The goal was to come up with an approach that would be invisible to most players, but discourage sitting there and repeatedly farming the same mob for long stretches of time in order to gain experience. Alternatives like questing, dungeons, or PvP are all supposed to be more lucrative than that - WoW has never been a game in which mass-killing mobs for experience was the most efficient route.

That said, clearly this implementation is far too strict, and is triggering from a wide variety of normal activity. We're going to disable the functionality entirely and look into a much more narrowly targeted approach if and when we reintroduce it. Apologies for the inconvenience and the lack of response on the issue - we were working on understanding exactly where the algorithm was going awry, and now that we've done so, we'll be taking action in the near future.

Watcher

This from blizz forum ;)
 
IF AND WHEN we re-introduce it

they may just leave it alone completely
 
You have to keep in mind that it's not permanently gone. If you look at the end of paragraph two you will see they say they are going to take action "in the near future". That basically translates to, "Yes, it's coming back ... soon(tm)." The grind nerf reduces exp and loot gained by the player excessively killing the same mob(s) over and over. It may not say anything about loot in the quote blue post above, but I read in another article about the grind nerf that it reduces loot and exp. That info is found on MMO Champion, here: Anti-grinding mechanic has now been added in (AOE farming no longer possible). It states that it drops you down to 10% exp and loot.
 
Let's just say I have inside info that even blizzard employees petitioned for it to be removed because it was absolutely ridiculous and streamlined players into experiencing the game in too specific a manner. I will be very surprised if they actually bring it back.
 
It kicked in after like 15 mobs, which could happen during normal questing - this is indeed not intended. Also, this mechanic is to prevent exploits (as you can read), it wont bother people who grind exp. I'm sure it will be for killing a single mob (not mob type) or instances only. However, it wont bother Grindbots since grinding is a totally normal concept for playing an MMO and thus Blizzard will not provent people from doing it if they wish to...don't worry.
 
I dont really know what problem they have with someone using a group of people to mobtag to 100. Theyre still behind with garrison, rep and everything else there is. If someone is strong/good enough to handle big pulls in a dungeon, why should they be punished for that? It doesn't make any sense.
 
I dont really know what problem they have with someone using a group of people to mobtag to 100. Theyre still behind with garrison, rep and everything else there is. If someone is strong/good enough to handle big pulls in a dungeon, why should they be punished for that? It doesn't make any sense.
They consider that to be abusing game mechanics. But, then again, this comes from a company that puts in their ToS that they can ban you for any reason, or no reason at all. Blizzard has all the powers.
 
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