CodenameG
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GotWood Again- A Restoration Druid CC (RAF party heal bot) For HB2
This is a HB2 Update for Fpsware's Got Wood Druid Resto CC, This version is Unsupported by Fpsware and by Me. Updated for HB2 because of High Demand, Checkout The One for a Much more A Modern CC
"It'll save your ass!"
With this CC as the dedicated healer it SUCCESSFULLY run the following heroics: CoS, VH, DTK, HoL, AN, GD, FoS, PoS, ToC. Its more than capable. The Druid I was using had ~2200 spell power, with a gear score of ~2200. This has only been tested on a level 80 druid.
You must remove all other Druid CCs from your Custom Classes folder.
Got Wood supports the following:
0.2 Tweaked rez, will no longer bug out and should drink before attempting to rez. Will now buff MotW and GotW; GotW if 3 or more need buffs. Will buff the tank with Thorns. PartyMember1 is always assumed to be the tank. Innervate code tweaked - should now actually use innervate. Tranquility added. Should stay within 30 yards of the tank at all times, will move to a party member if they are out of range. Now moves while in combat, good for chain pulling.
-
0.1 Release
This is a HB2 Update for Fpsware's Got Wood Druid Resto CC, This version is Unsupported by Fpsware and by Me. Updated for HB2 because of High Demand, Checkout The One for a Much more A Modern CC
"It'll save your ass!"
With this CC as the dedicated healer it SUCCESSFULLY run the following heroics: CoS, VH, DTK, HoL, AN, GD, FoS, PoS, ToC. Its more than capable. The Druid I was using had ~2200 spell power, with a gear score of ~2200. This has only been tested on a level 80 druid.
You must remove all other Druid CCs from your Custom Classes folder.
Got Wood supports the following:
- Rejuvenation
- Regrowth
- Nourish
- Lifebloom
- Innervate
- Revive * currently broken
- Swiftmend
- Tranquility
0.2 Tweaked rez, will no longer bug out and should drink before attempting to rez. Will now buff MotW and GotW; GotW if 3 or more need buffs. Will buff the tank with Thorns. PartyMember1 is always assumed to be the tank. Innervate code tweaked - should now actually use innervate. Tranquility added. Should stay within 30 yards of the tank at all times, will move to a party member if they are out of range. Now moves while in combat, good for chain pulling.
-
0.1 Release
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