swiny
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Glue - Stick to a enemy like glue
A Movement God plugin
A Movement God plugin
Info:
this came from the original version of Glue 1.0 and then the 2.0 [ Made by me ]
ive taken notice to melee CC's that they dont pulse Movement fast enough avg 300ms, and my enemy ends up getting to far away and i end up down the bottom of DPS for BG's
So i have completly re-wrote the movement for Melee class's
What this does:
This will stick to your enemy like glue
Installation:
This just goes in your Honorbuddy Plugin folder as such
Code:
Honorbuddy\Plugins\Glue\Glue.cs
Honorbuddy\Plugins\Glue\Movement.cs
Honorbuddy\Plugins\Glue\Utils.cs
Settings:

Default is prob where it should be, maybe HB Ticks to 25 while in BG's
- Players Only - To only target Players, unticked for NPC's Also
- HonorBuddy [ Ticks Per Second ] - To speed up Honorbuddy's TPS, CC's ETC
This might affect your CPU Usage, also might have negative affects on HB - Use with caution!
Versions:
3.0.1.0
- Introduced Glue Strafe!
- Removed the old CTM code.
2.0.0.1
- Temp fix for people who are having crash issues -
Removed - Move Behind & - Code to make it 100% crash free, wanted to release 100% stable for people incase not running HBRelog
Added - Check box [ Movement Enabled ] - Untick box if you dont want it to move ( allows you to speed up honorbuddy and not run movement )
2.0.0.0
Release of Glue 2.0.0.0 [ Remake of Glue]
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From now on, All my Honorbuddy work Will be now on my SVN
All my CC's - Plugins - Various things
Please make sure you update these atleast 1nce a day
If you have any issues please try updating before posting!
https://swiny.googlecode.com/svn/
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