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Getting stuck behind destructibles in random dungeons

secretbear

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Aug 2, 2012
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Here's a log snip:

[15:34:18.074 V] Using power Walk clickPos:<695.0756, 634.0202, -3.525124> worldDynamicId:1999568897 targetACDGuid:-1
[15:34:19.626 V] Kicking in barricade a2dun_Zolt_Random_Breakable_Statue-3132
[15:34:19.626 V] Using power Monk_FistsofThunder clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:2066153482
[15:34:19.627 V] Using power Walk clickPos:<668.75, 626.25, 0> worldDynamicId:1999568897 targetACDGuid:-1

As you see there is a barricade "a2dun_Zolt_Random_Breakable_Statue-3132" that can be destroyed and passed. But when DB tells my Monk to use "Monk_FistsofThunder" it gives the click position 0 0 0 which obviously won't work. How can I fix this?
 
give us a full log plz(as attachment)
 
I noticed this:

[14:00:18.191 D] [WorldObjectHandler] Blacklisting a world object [a2dun_Zolt_Breakable_Pillar_A-26] because it was an unknown object type.
[14:00:18.191 V] Blacklisting 77F70019 for 00:10:00
[14:00:18.191 D] [WorldObjectHandler] Blacklisting a world object [a2dun_Zolt_Breakable_Pillar_A-30] because it was an unknown object type.
[14:00:18.191 V] Blacklisting 77FB001D for 00:10:00
[14:00:18.192 D] [WorldObjectHandler] Blacklisting a world object [a2dun_Zolt_Random_Breakable_Corner-259] because it was an unknown object type.
[14:00:18.192 V] Blacklisting 7880006F for 00:10:00

etc.

WorldObjectHandler is apparently blacklisting these destructibles, so I don't understand why my Monk still wants to beat them up. I tried removing WorldObjectHandler and this is the log. Same thing =/

View attachment 2012-08-10 16.07.txt.zip


Edit: I think I should mention that these destructibles are not clickable! They can only be destroyed by shift-attacking. Does DB have a method for handling this?
 
Last edited:
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