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Get the current difficulty while in-game?

Ipo

New Member
Joined
Jun 13, 2012
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I'm trying to have my plugin read what difficulty the bot is playing at while in-game, but it seems that ZetaDia.Service.CurrentHero.CurrentDifficulty is consistently misreporting the difficulty. For example, while playing at Hell it will tell me Normal, or while in Normal it will tell me Hell. Is there another API-call somewhere that I need to use?

A quick way to verify this:
  • Start bot at normal difficulty
  • Pause bot, leave game and start new game at hell difficulty
  • Resume bot, it now reports normal difficulty still

(This also happens with ZetaDia.Service.CurrentHero.Act. I guess the Service-API might be for polling out-of-game things only, but then how do I poll these things while in-game?)
 
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