What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

GatherChum - Flying farming in HonorBuddy

So just to confirm, you have to have HB lifetime in order to fly and use this plugin?

Cheers.
 
So just to confirm, you have to have HB lifetime in order to fly and use this plugin?

Cheers.

Yes, unless the plugin has a ground mount mode also. HB lifetime just removes the checks for flying.
 
just trying atm another profil
ryan mega route in outland
and same same problem

Loading Expansion01_29_33
Could not generate path from {-873.41, 1533.232, 47.44494} to {-759.5, 1491.56, 54.02} (time used: 0 milliseconds) @ FindEndPoly
Changed tilemap to Expansion01, Tiled: True
Downloaded Expansion01_28_34
Loading Expansion01_28_34
Loading Expansion01_29_33
Unloading tiles!
Loading Expansion01_28_34
Loading Expansion01_29_33
Could not generate path from {-1088.176, 2076.976, 65.93809} to {-759.5, 1491.56, 54.02} (time used: 0 milliseconds) @ FindEndPoly
Changed tilemap to Expansion01, Tiled: True
Downloaded Expansion01_26_31
Loading Expansion01_26_31
Loading Expansion01_29_33
Could not generate path from {139.6897, 2670.687, 85.44833} to {-759.5, 1491.56, 54.02} (time used: 0 milliseconds) @ FindEndPoly

i'm in hellfire map, and i can try to start the bot everywhere in the map always got error like that.
 
Absolutely love it!
It looks a lot let bottish than gatherbuddy.
It's a little let efficient at the moment, as it often does unstuck attempts after having gathered something. It looks like it thinks it's on a mount, and when it doesn't ascend when jumping(moving up) it takes it as being stuck, and then tries to unstuck.

When it's done, I know it's going to be fantastic, and a lot less suspicious looking.
 
Absolutely love it!
It looks a lot let bottish than gatherbuddy.
It's a little let efficient at the moment, as it often does unstuck attempts after having gathered something. It looks like it thinks it's on a mount, and when it doesn't ascend when jumping(moving up) it takes it as being stuck, and then tries to unstuck.

When it's done, I know it's going to be fantastic, and a lot less suspicious looking.

Herbing as a druid, I'd say it's pretty much more efficient than gatherbuddy. :>
 
Where can I edit the distance to the ground? since it every now and then flys straight into a waterfall.. :) Works almost perfect.. You should add a "Swift Flight Form Mode" where it doesn't dismount to herb. :)
 
I just saved it as the .txt then changed all those to .cs; it tells you "changing the extension might make this unusable blah blah" - ignore & confirm the change. Then if you want to edit the code later open it with notepad.

Thanks A LOT dude :)
 
Only problem I am having currently is it not mounting up after it goes down for an herb or to mine....
 
A few bugs (Problably all of them have been posted before but still)

1. After my char has herbed it thinks its stuck, Then it tries to unstuck at the same time as its trying to mount up. The unstucking move breaks the mounting, and that can continue for up to 1 min atleast for me.
2. Cant decide where to go to, if there's more than 1 herb in reach it cant make up his mind, flying to one herb, then it flyes back to the other one, change's his mind again flying back to the other one etc etc.
3. Sometimes he thinks that he hasn't fully arrive yet so the bot just flies into the ground.
When the bags gets full the bot wont email them, maybe that feature hasn't came yet but that would be awesome.

Besides that it works like a dream... BuddyCenter + Gatherbuddy = <3
 
Where can I edit the distance to the ground? since it every now and then flys straight into a waterfall.. :) Works almost perfect.. You should add a "Swift Flight Form Mode" where it doesn't dismount to herb. :)
Check my post on page 10. :>
 
Last edited:
I modified GatherChum.cs to fix this. Not sure if it was the best way to fix it though, as this is pretty much my first time modifying a HB plugin/bot.

Changed
Code:
new Sequence(
new Action(ret => Mount.Dismount())),
new Wait(2, ret => !StyxWoW.Me.Mounted, new ActionIdle()))),
to
Code:
new Sequence(
new PrioritySelector(
new Decorator(node => ((WoWGameObject)node).IsHerb,
new Action(ret => WoWMovement.Move(WoWMovement.MovementDirection.Descend))),
new Decorator(node => ((WoWGameObject)node).IsMineral,
new Action(ret => Mount.Dismount()))),
new Wait(2, ret => !StyxWoW.Me.Mounted, new ActionIdle()))),
Is there any better way than using
Code:
new Action(ret => WoWMovement.Move(WoWMovement.MovementDirection.Descend))
to make it land while in flight form?

And while I'm here, thanks for the awesome plugin! Never really liked GB that much, hope this one can surpass it soon. :) One problem that I've experienced is that if there are 2 veins close to each other, it wont ascend before going for the second vein, so if there is anything in the way, it gets stuck. Is there any way to make it ascend before going for the next vein?
And also, some kind of unstuck movement would be great.

Works good, thanks for that. The only problem of this editing is, that when the toon is attacked while herbing in swift flying form , it doesn't fight against the attacking mob. Just flys up without gathering that herb.
 
hmm

i have a question about this . will it be able to go mixed mode and que up for AV?
 
Because of this would it be possible that there could be a time lost proto drake profile made using this same technique?
 
Because of this would it be possible that there could be a time lost proto drake profile made using this same technique?

^^ Thats a good idea! If you turned off collecting and set a faction ID then I suppose it could work. Anyone have any ideas?
 
Back
Top