I have uploaded the log file.
Thanks!
Such as
Thanks!
Such as
Code:
11:21:41.913 ERROR Pulsator System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> Zeta.Game.Internals.ACDAttributeLookupFailedException: ACD was disposed or invalid! Cannot lookup attribute: Level
在 Zeta.Game.Internals.FastAttribGroupsEntry.?????????????????????????????????????????[](Int32 , ACD )
在 Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
在 Zeta.Game.Internals.Actors.ACD.?????????????????????????????????????????()
在 Zeta.Game.PerFrameCachedValue`1.get_Value()
在 Zeta.Game.Internals.Actors.ACD.get_Level()
在 Zeta.Bot.GameStats.????????????????????????????????????????(Object , EventArgs )
--- 内部异常堆栈跟踪的结尾 ---
在 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
在 System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
在 System.Delegate.DynamicInvokeImpl(Object[] args)
在 Zeta.Bot.Pulsator.?????????????????????????????????????????(Delegate , Object[] )
11:21:41.915 ERROR Pulsator System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000084, Size: 4
在 GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
在 GreyMagic.MemoryBase.Read[T](IntPtr addr)
在 Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
在 Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
在 Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
在 Zeta.Game.ZetaDia.?????????????????????????????????????????.?????????????????????????????????????????()
在 Zeta.Game.PerFrameCachedValue`1.get_Value()
在 Zeta.Game.ZetaDia.get_IsInTown()
在 Trinity.DbProvider.ClearArea.PulseClearAreaCheck(Object sender, EventArgs e) 位置 e:\Demonbuddy\Plugins\Trinity\DbProvider\ClearArea.cs:行号 145
--- 内部异常堆栈跟踪的结尾 ---
在 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
在 System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
在 System.Delegate.DynamicInvokeImpl(Object[] args)
在 Zeta.Bot.Pulsator.?????????????????????????????????????????(Delegate , Object[] )
11:21:41.919 ERROR Pulsator System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> Zeta.Game.Internals.ACDAttributeLookupFailedException: ACD was disposed or invalid! Cannot lookup attribute: Level






