So I started a new character (Mage) and ever since then I have had an issue with the getting disconnected from the game. There does not seem to be any rhyme or reason to it, and it appears to only happen on my Mage, I can run my monk without any disconnection errors.
Having said that here is my error log, any help would be appreciated.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.************(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.****************.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.DbProvider.ClearArea.PulseClearAreaCheck(Object sender, EventArgs e) in C:\Users\Tandy\Documents\db\Plugins\Trinity\DbProvider\ClearArea.cs:line 146
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
at Trinity.Framework.Utilities.Cooldowns.OnPulse() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Framework\Utility.cs:line 30
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.****************.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.DbProvider.TownRun.PulsatorOnOnPulse(Object sender, EventArgs eventArgs) in C:\Users\Tandy\Documents\db\Plugins\Trinity\DbProvider\TownRun.cs:line 81
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.NullReferenceException: Object reference not set to an instance of an object.
at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.**************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
at Trinity.Combat.SnapShot.Record() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\SnapShot.cs:line 31
at Trinity.TrinityPlugin.GameEvents_OnWorldChanged(Object sender, EventArgs e) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Helpers\GameEvents.cs:line 131
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
[Trinity 2.14.13] World Changed. IsCombatModeOverridden=False
[Trinity 2.14.13] No longer in game world
[Trinity 2.14.13] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 279
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 68
at Trinity.TrinityPlugin.HandleTarget() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 138
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 279
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 68
at Trinity.TrinityPlugin.HandleTarget() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 513
at Trinity.BotManager.<>c.<MainCombatTask>b__8_1(Object ret) in C:\Users\Tandy\Documents\db\Plugins\Trinity\BotManager.cs:line 157
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.!1sw\\\[<~ikx>sZcCI\[B}\.\\5v".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Tandy\Documents\db\Plugins\Trinity\BotManager.cs:line 157
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.***************(Boolean )
at Buddy.Coroutines.Coroutine.************(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()
Having said that here is my error log, any help would be appreciated.
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Bot.GameStats.************(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.****************.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.DbProvider.ClearArea.PulseClearAreaCheck(Object sender, EventArgs e) in C:\Users\Tandy\Documents\db\Plugins\Trinity\DbProvider\ClearArea.cs:line 146
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000001C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaActivePlayer.GetAllBuffs()
at Trinity.Framework.Utilities.Cooldowns.OnPulse() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Framework\Utilities\Cooldowns.cs:line 120
at Trinity.Framework.Utility.FirePulse(Object sender, EventArgs eventArgs) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Framework\Utility.cs:line 30
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000084, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.Actors.DiaObject.get_SceneId()
at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene()
at Zeta.Game.ZetaDia.get_CurrentLevelAreaSnoId()
at Zeta.Game.ZetaDia.****************.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.ZetaDia.get_IsInTown()
at Trinity.DbProvider.TownRun.PulsatorOnOnPulse(Object sender, EventArgs eventArgs) in C:\Users\Tandy\Documents\db\Plugins\Trinity\DbProvider\TownRun.cs:line 81
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.***********()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_Level()
at Zeta.Game.Internals.Actors.DiaUnit.get_Level()
at Adventurer.Game.Stats.ExperienceTracker.GetLastSeen()
at Adventurer.Game.Stats.ExperienceTracker.UpdateExperience()
at Adventurer.Game.Stats.ExperienceTracker.OnPulse()
at Adventurer.Game.Events.PulsingObject.OnPulse(Object sender, EventArgs e)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at Zeta.Bot.Pulsator.***************(Delegate , Object[] )
System.NullReferenceException: Object reference not set to an instance of an object.
at Adventurer.Game.Actors.EntryPortals.AddEntryPortal()
at Adventurer.Game.Events.PluginEvents.GameEvents_OnWorldChanged(Object sender, EventArgs e)
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 01720173, Size: 353371592
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadArray[T](IntPtr addr, Int32 count)
at Zeta.Game.Internals.Map`2.****************.get_BucketPointers()
at Zeta.Game.Internals.Map`2.****************.get_Buckets()
at Zeta.Game.Internals.Map`2.7TAMEn@@8b{2tO:M\,dq0\*gTh#.MoveNext()
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
at Zeta.Game.Internals.FastAttribGroupsEntry.************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.FastAttribGroupsEntry.get_AttributeMapA()
at Zeta.Game.Internals.FastAttribGroupsEntry.***********[](Int32 , ACD , & )
at Zeta.Game.Internals.FastAttribGroupsEntry.**********[](Int32 , ACD )
at Zeta.Game.Internals.Actors.ACD.**************()
at Zeta.Game.PerFrameCachedValue`1.get_Value()
at Zeta.Game.Internals.Actors.ACD.get_AttacksPerSecondTotal()
at Zeta.Game.Internals.Actors.DiaPlayer.get_AttacksPerSecond()
at Trinity.Combat.SnapShot.Record() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\SnapShot.cs:line 31
at Trinity.TrinityPlugin.GameEvents_OnWorldChanged(Object sender, EventArgs e) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Helpers\GameEvents.cs:line 131
at Zeta.Bot.GameEvents.***************[](EventHandler`1 , Object , )
[Trinity 2.14.13] World Changed. IsCombatModeOverridden=False
[Trinity 2.14.13] No longer in game world
[Trinity 2.14.13] Error in HandleTarget: System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 279
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 68
at Trinity.TrinityPlugin.HandleTarget() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 138
Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal(String& reason)
at Zeta.Game.Internals.Actors.DiaActivePlayer.CanUseTownPortal()
at Trinity.Coroutines.Town.TrinityTownRun.IsTryingToTownPortal() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Coroutines\Town\TrinityTownRun.cs:line 279
at Trinity.TrinityPlugin.GetRunStatus(RunStatus status, String location) in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 68
at Trinity.TrinityPlugin.HandleTarget() in C:\Users\Tandy\Documents\db\Plugins\Trinity\Combat\HandleTarget.cs:line 513
at Trinity.BotManager.<>c.<MainCombatTask>b__8_1(Object ret) in C:\Users\Tandy\Documents\db\Plugins\Trinity\BotManager.cs:line 157
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.Coroutines.CoroutineCompositeExtensions.!1sw\\\[<~ikx>sZcCI\[B}\.\\5v".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
at Trinity.BotManager.<MainCombatTask>d__8.MoveNext() in C:\Users\Tandy\Documents\db\Plugins\Trinity\BotManager.cs:line 157
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine.gmChuKM ~v29|SL1- \]AF3\.Q-.ZdMFTyHz\&}D3n0<jM%`:QNq\&".MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.***************(Boolean )
at Buddy.Coroutines.Coroutine.************(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action.@k>%oc96)|VYtXOlaa{HJLx%!.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector.>0V\&_#/;I#Zf^cy0FEI%yW<g$.MoveNext()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.*********()






