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Game crashes on launch

badman11

New Member
Joined
May 8, 2014
Messages
2
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0
Was working fine yesterday, now game crashes on launch.

Log:
OS Name: Microsoft Windows 10 Pro
OS Version: 10.0.16299
OS Architecture: 64-bit
InstalledUICulture: en-US [English (United States)]
CurrentUICulture: en-US [English (United States)]
CurrentCulture: en-US [English (United States)]

2018-03-15 03:40:38,212 [1] INFO Logger - Now setting up JitProfiles...
2018-03-15 03:40:38,214 [1] INFO Logger - JitProfiles successfully setup!
2018-03-15 03:40:38,229 [1] INFO Logger - Now checking prerequisites...
2018-03-15 03:40:39,010 [1] INFO Logger - Prerequisite check complete!
2018-03-15 03:40:49,893 [1] INFO Logger - Exilebuddy [0.4.5372.344] is up to date!
2018-03-15 03:40:52,815 [8] INFO Logger - [Pre-Login] Connecting to BestLatency (192.99.20.72)
2018-03-15 03:40:53,094 [8] INFO Logger - Region: na
2018-03-15 03:40:53,094 [8] INFO Logger - T: 5248252838955548125 H: 476511249
2018-03-15 03:40:54,656 [1] INFO BotManager - [BotManager] MsBetweenTicks = 15
2018-03-15 03:40:57,664 [9] DEBUG Logger - [16.6250991821289 ms] StatNameToTypeGGG
2018-03-15 03:40:57,669 [9] INFO Logger - [Dat] Now building the Stat lookup table.
2018-03-15 03:41:12,694 [9] ERROR Logger - GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.SharedExecuteLogicEnd(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Loki.Game.GameData.Dat.?????????????????????????????????????????()
at Loki.Game.GameData.Dat.?????????????????????????????????????????()
at Loki.Game.GameData.Dat.?????????????????????????????????????????(String )
at Loki.Game.GameData.Dat.\\Rvzi\.`D/7=@=IpC5NSf~RE5%.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Loki.Game.GameData.Dat.?????????????????????????????????????????()
at Loki.Game.LokiPoe.?????????????????????????????????????????(Process , ????????????????????????????????????????? , String& )
2018-03-15 03:43:29,737 [1] ERROR Logger - [Application_DispatcherUnhandledException] Unhandled exception
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 742DE990, Size: 5
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at GreyMagic.Patch.get_IsApplied()
at GreyMagic.Patch.Dispose(Boolean A_0)
at GreyMagic.Patch.Dispose()
at GreyMagic.Manager`1.Delete(String name)
at Loki.Game.LokiPoe.ProcessHookManager.?????????????????????????????????????????()
at Loki.Game.LokiPoe.?????????????????????????????????????????()
at Exilebuddy.App.OnExit(ExitEventArgs e)
at System.Windows.Application.DoShutdown()
at System.Windows.Application.ShutdownImpl()
at System.Windows.Application.ShutdownCallback(Object arg)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
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