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[Free Plugin] TemplateScarecrow

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mm2211

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Due to annoyance related to the buddystore and my unwillingness to share government id with people on the internet, ill have to terminate this project. The few who already have the plugins and are interested in getting it to work, pm me on the forum with the problems you have and ill fix it for you, but support will basically end there.

until the day when i stop using my personal bots and or quit archeage, i have no intention of releasing my coreextention functions which mean except for small things like the divineautoclicker, i wont be releasing any plugins in the future. Sorry for wasting your time to whoever might have been waiting for this plugin to be fully functional.
 
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Can't understand how to configure, in the "my settings", the character randomly running around scared.
 
what "my settings" ? which part of the step by step instructions did you make it to before you got problems ?
 
Attempted to run plugin, got an error message "object reference not set to an instance of an object"
After clicking ok on the error, archebuddy crashes with a nullref exception, closing the game.
 
just tested the release, and there was no object reference error here (the AB crashing part is due to AB not handling exceptions thrown from plugin at all) most of the possible exceptions are handled by the plugin itself to print an error message that would tell me more precisely where the crash occur in the code. Inside your plugins/templatescarecrow folder, there shouls be a templatescarecrow.log file, paste the last 20lines or so of it in a reply it should do.
 
Tested again, same issue. log file was created but is empty.
Used a new vm, fresh install of AB, redownloaded plugin and same issue persisted.
 
the plugin is in the templatescarecrow folder right ? (if the folder doesnt exist or updater.exe doesnt have write access, it would crash before being able to write the log).

Is there anything that appear in the AB log window before the crash ?
 
Error from AB log window (time redacted)

1/29/2015 ##:##:##.### > Starting MainClientHelper
Pluginrun ERROR Unknown System.ComponentModel.Win32Exception at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited)
at System.Diagnostics.Process.GetProcessTimes()
at System.Diagnostics.Process.get_UserProcessorTime()
at CommonBotClasses.coreExtention.InitBot(String plugindllpath)
at TemplateScarecrow.TemplateScarecrow.PluginRun()
 
ah , didnt see that. Well thats not a problem, ill just move it here.

and perox, seem its an issue with your user not having the right to read processes (so it cant find its Archeage PID), ill add a check for that on the next release, which will be on the buddy store for free.

Assuming i get approved on the community dev title which i seem to need for the buddy store
 
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New version is now available, altho due to forum rules, i cannot attach the dll until i can get it onto the shop (which im waiting on approval for), so if you want to try it out, send me a pm and ill give you a link
 
Configured according to the conditions. Still don't want to work. As soon as I run (dark blue color.) starts chaotically running around scared.
 
if you are trying to run harvest and replant, and it doesnt harvest, it mean the skillid for the harvest isnt valid usually (so it try to use a skill that isnt available on the plant and as such will simply run from a plant to the other)

If you are trying to apply the template, it first need to be harvested (hence the harvest and replant function), the template applying is to replant in the saved layout, but if its already ready to harvest, harvest and replant will do the job just fine normally.
 
I have tested the 0.1 version on a 16x16 Scarecrow. Template generation worked fine. Harvest and Replant did harvest fine, but not replant.

Same with a try to apply the template:
2.3.2015 16:30:31.392 > 16 Entries to apply
2.3.2015 16:30:31.397 > Too far away to apply template

Also i do have some plants where i only want to gather some fruits (fruit trees between my test pine trees). So it would be good to check if the place to plant is still occupied so that they will be skipped.
 
the code do check if the plant is gone before replanting, but seem that part is a bit glitchy, i might have to add some forced manual delays to it. Fruits and likes should work just fine (it merely wont find a spot to replant and will continue to the next one). I have been a bit slow to update it since im still waiting on that buddy store thing to release free closed source stuff and sending links manually to everyone every updates gets very annoying.

the template are for a specific farm (you cant take a template and apply it to another farm, due to the possibility of floor behind uneven and stuff like that). were you trying to apply a template back to where you recorded it ? If so the range error is weird indeed.
 
alright, due to annoyance related to the buddystore and my unwillingness to share government id with people on the internet, ill have to terminate this project. The few who already have the plugins and are interested in getting it to work, pm me on the forum with the problems you have and ill fix it for you, but support will basically end there.

until the day when i stop using my personal bots and or quit archeage, i have no intention of releasing my coreextention functions which mean except for small things like the divineautoclicker, i wont be releasing any plugins in the future. Sorry for wasting your time to whoever might have been waiting for this plugin to be fully functional
 
Thread archived at mm2211's request.

cheers,
chinajade
 
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