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FPS Drops, lag spikes.

MoreCox

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Joined
Mar 21, 2015
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Hey, so this is not my Log but one of the users of my CR posted it reporting FPS drops and lag spikes, i took a look over it and can't find any issue with my routine
so i decided to post it here.

I have a feeling that it is caused by the random reloads of the SpellManager, i have no idea what could trigger those tho.

View attachment 2904 2015-11-06 18.24.txt


any help is greatly appreciated to make sure it's not my CR causing those problems(I couldn't reproduce them either)
 
Hi, MoreCox,

The log is probably not going to show you any problems, unless your combat routine has been instrumented to show them.

There are literally thousands of ways bad programming techniques can cause frame loss. Its time to pull out a profiler, and start looking for them.

This is nothing the Support team can assist you with.

cheers,
chinajade
 
Hey, chinajade

thank you for your quick response. As I stated I believe this is not a CR problem since i can't reproduce it, if anything goes wrong my CR should tell me so in the Log.
I'm aware that bad programming can cause bottlenecks and therefore fps loss, what i was asking for is the following :
Why is the bot randomly reloading/initializing the SpellManager?
As you can see in line 359 the bot is loading Spells without Stopping/Restarting the bot.
After looking at the log again you can see this is only happening outside of combat, so I guess the one providing this log has switched talents which caused the reload.
So thank you, i guess this is "resolved" then, atleast my question is answered.

btw. bad programming techniques kinda hurt :D

have a nice evening/day depending on wherever on this world you are and keep up the fast respones!

so long,
MoreCox
 
Hi again, MoreCox,

MoreCox said:
btw. bad programming techniques kinda hurt
My comment was not an accucasion, but merely a statement about their are all kinds of 'gotchas' that are easy for anyone to get snagged by (especially me, but I've the advantage of the pedant MaiN looking over my code. :D )

As to your question of SpellManager reloads... this happens any time Honorbuddy notices the game client making the "not in game" to "in game" transition. This most frequently is caused by zoning (dungeons, continent changes, entering/exiting battlegrounds, etc).

cheers,
chinajade
 
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