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For those that want a more defined loot rule list.

Farix

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Joined
Jan 26, 2012
Messages
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For the people who don't take the time to learn their bots:

Code:
      <ItemRule>
        <StatRules>
          <Rule quality="Magic1" />
        </StatRules>
      </ItemRule>

      <!-- Pick up gold, at least in stacks of 100 -->
      <ItemRule itemName="Gold" stack="100" />
      
      <!-- Pick up all pages and tomes, blacksmithing/jewelcrafting -->
      <ItemRule itemName="Tome of*" stack="1" />
      
      <!-- Gems -->
      <ItemRule itemName="*Flawless Square Ruby*" stack="1" />
      <ItemRule itemName="*Flawless Square Emerald*" stack="1" />
      <ItemRule itemName="*Flawless Square Topaz*" stack="1" />
      <ItemRule itemName="*Flawless Square Amethyst*" stack="1" />

      <!-- Health potions -->
      <ItemRule itemName="*Mythic Health Potion*" stack="1" />
    </Category>


 <Category ruleType="Salvage">
      <ItemRule description="Salvage Everything">
        <StatRules>
          <Rule quality="Magic1" />
        </StatRules>
      </ItemRule>
    </Category>
    
  </Categories>

This above edit to the DefaultLootRules.xml will set this to pick up inferno grade items, if you are in inferno. This will salvage the junk and stash the good blues, or rares that you have previously defined.

If you need it to only pick up legendaries:
Code:
 <ItemRule>
        <StatRules>
          <Rule quality="Legendary" />
        </StatRules>
      </ItemRule>
*May not work properly, but this is how the bot decides on whether or not he picks them up. So far, it's worked to stop picking up blues in NM a3.*


You're welcome.
 
Awesome thx!

I got one question tho ...

<Rule quality="Magic1" />
<- What does it mean? I mean how does bot knows which items apply to Magic1?
 
More than likely a pre-defined section of code that is ran by the bot itself.
 
does the 'stack = 100' works for gold at all?
my bot just picking up every gold even if it was 2 gold :eek:
 
Maybe due your "PickUp Radius"?

BTW, has some1 figured out how to have a rule for stats combos?

Like: KEEP if ARMOR and IF STR>50 AND VIT>50 AND RESALL>50
 
Maybe due your "PickUp Radius"?

BTW, has some1 figured out how to have a rule for stats combos?

Like: KEEP if ARMOR and IF STR>50 AND VIT>50 AND RESALL>50
You got it in sticked thread if u mean that
 
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