At the end of a grift after having upgraded the gems, followers not teleport back to town, only forcedly at the close of grift by leader.
Compared to the leaders they are back, and followers fail to do all the operations before the 'opening of a new grift and the inventory remains full of objects.
The leader does not expect them
Result will lose many legendary because the inventory is full at the end of grift.
This has not happened before this release.
To solve I have not let him spend the shard from Kadala.
Is there a method or setting to address this annoying problem?
Sorry for my english.
I use autofollow 1.0.27 and trinity 2.50.189 nothing else.
The message i have is
Type=SetItem TextureId=404424
[Trinity 2.50.189] Arrived at Marker: at <349.4973, 805.9028, 1.015459> Distance 12,69248 Type=SetItem TextureId=404424
[AutoFollow.Behaviors][<OnWorldAreaChanged>d__11] Leader (81493368) changed world from 288798 to 332336
Compared to the leaders they are back, and followers fail to do all the operations before the 'opening of a new grift and the inventory remains full of objects.
The leader does not expect them
Result will lose many legendary because the inventory is full at the end of grift.
This has not happened before this release.
To solve I have not let him spend the shard from Kadala.
Is there a method or setting to address this annoying problem?
Sorry for my english.
I use autofollow 1.0.27 and trinity 2.50.189 nothing else.
The message i have is
Type=SetItem TextureId=404424
[Trinity 2.50.189] Arrived at Marker: at <349.4973, 805.9028, 1.015459> Distance 12,69248 Type=SetItem TextureId=404424
[AutoFollow.Behaviors][<OnWorldAreaChanged>d__11] Leader (81493368) changed world from 288798 to 332336
Last edited: