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Follow Target

TripleT

New Member
Joined
Oct 9, 2014
Messages
9
Hi all,

Need some help with following a target. For some reason the 'CommonBehaviors.MoveTo', 'CommonBehaviors.MoveAndStop', and the DefaultCombat's CombatMovement.CloseDistance() methods won't move the player to the target when called from a combat routine. Anyone else able to get this to work? Just trying to make a simple follow bot.

Thanks,
TripleT
 
Check Slavecollar in plugins sections from Ama.
Its a follow and attack plugin, maybe you can scrap some code from there.
 
Thanks Cryo! Already was looking at that but I had to figure out treeSharp to make it work :)
 
Rooting for you, TripleT! :) Hope you get some help.

I (and I am sure many other users) would love something like Ama's Slavecollar again. Something changed (code wise) with the way the bot is now doing movement and targeting, and it has been frustrating since I have been back to get my Isboxer toons targeting and starting rotations when using lazyraider type combat. Using Unpure routine helps a bit, but if we could get a plugin to follow and target and actually start the rotation after targeting, it would be beyond awesome!
(And this should've been in a pm - sorry!)
 
thanks for the rooting, I've got it working atm but after each mob kill you have to target something with the slave i'm using isboxer to just retarget the party leader and it runs pretty smoothly. When I get it all ironed out I will post it for everyone.

Is unpure still good for 3.0?


Thanks,
TTT
 
I looked through Nexis5000's posts didn't find what you are referring to.

unless your referring to unpure working with 3.0 :) I was hoping you had a fix for the retargeting thing :P

thanks,
TTT
 
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