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Focus on movement issues

I didn't read your post as negative or anything like that nimble. Everyone is allowed to express their feedback in this section as long as it's constructive. :) My posts are just more to give everyone reading a refresh on where everything is atm. It's a long and bumpy road we have to travel, but we'll get there!
 
Just wanted to bump this thread up a little bit.

In the latest (0.1.2027.49) revision, using quicksilver flasks results in some choppy movement. It would seem that the ClickToMove distance does not scale (enough or at all?) with an increased movement speed.
 
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