I'm curious as to you previously solved this problem.
As we all know, Honorbuddy does not have native built-in flying facilities. The only work-arounds to this, that I know are:
1) Use the
LetMeFly plugin (and the
LetMeFly Helper plugin is a wonderful adjunct for it),
2) Convert a 'Grinding' profile, and to a "Questing" profile that uses
<SetGrindAreas>.
You would then break the grind areas up into smaller pieces and use the
<FlyTo> behavior to navigate among them.
I know this isn't what you want to hear. It would be really nice to have built-in flying for those repair, vendor, and mailbox runs also, but alas I've resigned myself that built-in flying will never happen.
cheers,
chinajade
I'll have to give your second method a try...I was using a really dirty method of having a questing profile with the following:
<QuestOrder>
<While Condition="HasQuest(25020)">
<CustomBehavior File="ForcedMount" QuestId="10238" MountType="Flying" />
<CustomBehavior File="SetPullDistance" Distance="1" />
<CustomBehavior File="FlyTo" X="-9797.234" Y="155.2109" Z="85.75282" />
<CustomBehavior File="SetPullDistance" Distance="40" />
<!-- Next HotSpot -->
<CustomBehavior File="ForcedMount" QuestId="10238" MountType="Flying" />
<CustomBehavior File="SetPullDistance" Distance="1" />
<CustomBehavior File="FlyTo" X="-9874.772" Y="150.3141" Z="68.99361" />
<CustomBehavior File="SetPullDistance" Distance="40" />
<!-- Next HotSpot -->
and so on and so forth...
The quest you have doesn't matter so long as you still have that quest when u start the profile. The thing that HB broke in the latest release was the SetPullDistance. In my grind profile, once you flew to a spot that was in range of a Scion of Al'akir (in this example), SetPullDistance would force you to dismount and kill the mob. Rinse and repeat. Yea, the order of hotspots is the same every time around, but pretty much everyone else looks the same while they are farming there so you blend in. People don't think to report bots that are flying to mobs and killing them, because that's what everyone else is doing.
LetMeFly is a nice idea, but unfortunately it still looks like a bot. This is especially apparent when you have to hit multiple waypoints while moving to a hotspot. The mount will dive bomb into the ground and jump up and dive bomb again. Really bad when you are going around corners.
Question for you: In your example with <SetGrindArea>, what would your <GrindTo> condition be so that you could break out of the grind area and move to the next one?