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Flesh offering

robocat

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Having serious troubles attempting to add flesh offering, I tried in the exile.cs but yielded no results and I am unable to open CRconfig. I click it and nothing happens in admin mode of course. Any help is greatly appreciated.
 
You got to open the .cs file and add yourself/write the code for it.

It is most of times just a line of code you got add with some checks.
 
Last edited:
As IeU mentioned, you have to edit the actual CR.

How are you trying to use this skill? It could be somewhat problematic to summoners if you eat up all your bodies and don't have Desecrate.
 
Yea,

i had a code back then that would check for dead corpses nearby and also check for number of zombies up, if not maxed, would up zombies till max possible.

But, i couldn't find the code, i think i ve deleted it.

How should your char using this skill behave?
 
Bump also looking for this similar to the old style something if max zombies are up and if flesh offering isn't active use it on corpse.
 
I'm also looking for how to get flesh offering to work in the new api. I'd written it in the old one before, and IeU, I found your old code: Register("Flesh Offering", ret => FleshOfferingBuffed == 0 && MyZombies.Count == MaxZombies && NumberOfMobsNear(BestTarget, 50, 1, true));
 
This thread was from March 2014. The bot has changed considerably since and the old routine logic isn't compatible with the new.

The only thing I can do right now to get you pointed in the right direction, is look at the ExampleRoutine logic for auto-detection of various skills. You want to auto-detect Flesh Offering the same way, and then have some logic to cast it under the condition that makes sense. Just look at all the code involving _raiseZombieSlot to start with. I won't be able to give you a working example myself anytime soon.
 
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